Ezreal vs Caitlyn
Skill matchup
Build vs Caitlyn
Build adapted to this matchup
Recommended items for Ezreal: Tear of the Goddess, Trinity Force, Muramana, Ionian Boots of Lucidity, Spear of Shojin, Serylda's Grudge, Endless Hunger, Frozen Heart.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Caitlyn's abilities
Passive, spells and ultimate
Every few basic attacks, or against a target she has trapped or netted, Caitlyn will fire a headshot dealing bonus damage that scales with her critical strike chance. On trapped or netted targets, Caitlyn's Headshot attack range is doubled.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 10s | 0.5s | 16s | – |
| 6 | 8s | 0.5s | 16s | 1m30 |
| 9 | 6s | 0.5s | 16s | 1m30 |
| 11 | 6s | 0.5s | 16s | 1m30 |
| 16 | 6s | 0.5s | 12s | 1m30 |
| 18 | 6s | 0.5s | 8s | 1m30 |
Playing as Ezreal
Tips to maximize your impact
- Land as many Qs as you can
Land Mystic Shot (Q) as often as you can: each hit lowers all your cooldowns and adds a Rising Spell Force (passive) stack.
- Detonate the orb with a spell
Detonate Essence Flux (W) with a spell rather than an auto: the orb deals its damage either way, but a spell refunds its mana cost plus a bonus.
- Save your E to escape
Save Arcane Shift (E) to escape unless the kill is certain: it's your only way to reposition, on a 26 to 14 second cooldown.
- Finish across the map
Cast Trueshot Barrage (R) across the map to finish a fleeing target: it hits everything in its line, but deals less to minions and non-epic monsters.
Playing against Caitlyn
How to counter and exploit weaknesses
- Don't stay in her range
Don't stay in her range for no reason: her autos reach 650, and every few autos, Headshot (passive) hits harder.
- Walk around her traps
Walk around her traps: stepping on a Yordle Snap Trap (W) roots you, reveals you for 3 seconds and gives her a double-range Headshot (passive).
- Engage after her net
If you can engage, wait for her 90 Caliber Net (E): it's her only way to hop backward, on a 16 to 8 second cooldown.
- Cover your wounded ally
If a wounded ally is targeted by Ace in the Hole (R), step into the line of fire: any champion on your team can intercept the bullet.
Other Ezreal matchups
Patch 16.21.1