Matchup

Strong engageHeavy AD damageDive threatHigh burst

Build vs Hecarim

Build adapted to this matchup

Starting items

Doran's Blade
Health Potion

Core build

Tear of the Goddess
1
Trinity Force
2DPS
Muramana
3

Standard

Sorcerer's Shoes
4Magic pen
Lich Bane
5Mage

Anti CC

Mercury's Treads
4vs CC

Anti Tank

Shadowflame
5vs Tank
Void Staff
vs Tank
Stormsurge
vs Tank

DPS

Lich Bane
Mage
Hextech Gunblade
Mage
Rabadon's Deathcap
Mage
Seraph's Embrace
Mage

Power Spikes

Strength by game phase

Early (0-15)
Mid (15-30)
Late (30+)
EzrealEzreal
HecarimHecarim
Careful
Careful
Aggressive

Hecarim's abilities

Passive, spells and ultimate

Warpath (P)

Hecarim gains Attack Damage equal to a percentage of his bonus Move Speed.

Cooldowns

Cooldowns by spell rank

LevelQWER
34s14s20s
64s14s20s2m20
94s14s20s2m20
114s14s20s2m
164s14s18s1m40
184s14s16s1m40

Playing against Hecarim

How to counter and exploit weaknesses

1

Hecarim is very dependent on movement speed — slows are devastating against him.

2

His E (charge) can be stopped by hard CC — a stun or knockup during his charge stops him dead.

3

He's relatively squishy if he doesn't build tanky — burst him before he drains with his W.

4

Ward deep in his jungle: Hecarim wants to charge from fog of war, vision nullifies his ganks.

Source: op.gg + LTL Engine · Patch 16.9.1 · May 9, 2026