Fizz vs Talon
Skill matchup
Build vs Talon
Build adapted to this matchup
Recommended items for Fizz: Dusk and Dawn, Nashor's Tooth, Zhonya's Hourglass, Sorcerer's Shoes, Shadowflame, Dark Seal, Rabadon's Deathcap, Lich Bane.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Talon's abilities
Passive, spells and ultimate
Talon's spells Wound champions and large monsters, stacking up to 3 times. When Talon attacks a champion with 3 stacks of Wound, they bleed for heavy damage over time.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 8s | 9s | 0s | – |
| 6 | 7s | 9s | 0s | 1m40 |
| 9 | 6s | 8.5s | 0s | 1m40 |
| 11 | 6s | 8s | 0s | 1m20 |
| 16 | 6s | 7s | 0s | 1m |
| 18 | 6s | 7s | 0s | 1m |
Playing as Fizz
Tips to maximize your impact
- Farm with your trident
Last-hit minions with Seastone Trident (W) early on: if the empowered auto kills, you get mana back and its cooldown drops.
- Dodge with Playful
Save Playful (E) to dodge a key spell: you're untargetable for 0.75 seconds, then land with damage and a slow.
- Throw your fish from range
Cast Chum the Waters (R) from range: the farther the fish travels before it attaches, the stronger the shark's slow and damage.
- Combo before the shark
After Chum the Waters (R), chain Urchin Strike (Q) and Seastone Trident (W) while the target is slowed: the shark then bursts up under them and knocks them into the air.
Playing against Talon
How to counter and exploit weaknesses
- Dodge his blades on the return
Get out of the path of Rake (W), especially on the return: the returning blades slow you, and each spell that hits brings you closer to Blade's End (passive).
- Push to keep him in lane
Push your wave whenever you can: he then has to stay and farm instead of roaming by vaulting walls with Assassin's Path (E).
- Engage when his ult is on cooldown
If you can engage, go for him while Shadow Assault (R) is on cooldown: it's his main way out of a fight, and it comes back in 100 to 60 seconds.
- Ping as soon as he disappears
Ping your team as soon as he leaves your vision, and ward the paths behind walls: Assassin's Path (E) lets him vault walls to roam through the jungle.
Other Fizz matchups
Patch 16.21.1