Gangplank vs Yasuo
Favorable matchup
Build vs Yasuo
Build adapted to this matchup
Recommended items for Gangplank: Essence Reaver, The Collector, Infinity Edge, Plated Steelcaps, Lord Dominik's Regards, Immortal Shieldbow, Serpent's Fang, Voltaic Cyclosword.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Yasuo's abilities
Passive, spells and ultimate
Yasuo's Critical Strike Chance is increased. Additionally, Yasuo builds toward a shield whenever he is moving. The shield triggers when he takes damage from a champion or monster.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 4s | 25s | 0.5s | – |
| 6 | 4s | 25s | 0.5s | 1m10 |
| 9 | 4s | 23s | 0.5s | 1m10 |
| 11 | 4s | 21s | 0.5s | 50s |
| 16 | 4s | 17s | 0.3s | 30s |
| 18 | 4s | 17s | 0.1s | 30s |
Playing as Gangplank
Tips to maximize your impact
- Chain your kegs
Build a chain with Powder Keg (E): detonate the keg farthest from your opponent, and each keg whose area touches the previous one explodes too, all the way to them.
- Last-hit with Parrrley
Last-hit minions and pop kegs with Parrrley (Q): a kill with the shot gives bonus gold, and so does a kill from a keg it sets off.
- Save your W for CC
Save Remove Scurvy (W) for a key CC rather than for healing: it cleanses all CC on you, on a 22 to 14 second cooldown.
- Bombard other fights
Cast Cannon Barrage (R) anywhere on the map to help a fight or cover an objective: each wave of cannonballs slows and damages in the area.
Playing against Yasuo
How to counter and exploit weaknesses
- Pop his shield first
Hit him with a cheap attack to trigger the Way of the Wanderer (passive) shield, then start the real trade: otherwise, it absorbs your best damage.
- Wait for his Wind Wall
If you have projectiles, save them for after Wind Wall (W): it blocks them all for 4 seconds, on a 25 to 17 second cooldown. Other spells go through it.
- Don't give him minions
Don't stand right behind your minions: each one gives him a target for Sweeping Blade (E), and he gets closer to you with every dash.
- Dodge his whirlwind
Get out of the line of his whirlwind, the third Steel Tempest (Q): without a knock-up, he can't cast Last Breath (R).
- Judge him by his crit items
Judge his threat by his crit items more than his level: Way of the Wanderer (passive) raises his critical strike chance, so each crit item does more for him.
Other Gangplank matchups
Patch 16.21.1