Yasuo vs Gangplank

Yasuo
vs
46.6%

over 2001 games

Gangplank

Skill matchup

Heavy AD damageSplit pushHigh burstHeavy poke

Build vs Gangplank

Build adapted to this matchup

Recommended items for Yasuo: Blade of The Ruined King, Immortal Shieldbow, Infinity Edge, Berserker's Greaves, Death's Dance, Kraken Slayer, Lord Dominik's Regards, B. F. Sword.

Starting items

Doran's Bow
Health Potion
x2

Core build

Blade of The Ruined King
1
Immortal Shieldbow
2
Infinity Edge
3

Standard

Berserker's Greaves
4AS
Death's Dance
5

Summoner spells

ExhaustFlash53%
FlashDot39%

Anti CC

Mercury's Treads
4vs CC

Other options

Death's Dance
Kraken Slayer
Lord Dominik's Regards
B. F. Sword
Stormrazor
Mortal Reminder
Guardian Angel
Phantom Dancer
Randuin's Omen
Bloodthirster
Executioner's Calling
Mercurial Scimitar
Yun Tal Wildarrows
Quicksilver Sash
Wit's End
Kaenic Rookern
The Collector
Voltaic Cyclosword
Jak'Sho, The Protean
Stridebreaker
Hullbreaker
Force of Nature
Serpent's Fang
Iceborn Gauntlet
Trinity Force
Maw of Malmortius
Thornmail
48.4% WR252 games
PrecisionPrecision
Lethal TempoLethal Tempo
Absorb LifeAbsorb Life
Legend: AlacrityLegend: Alacrity
Last StandLast Stand
ResolveResolve
Second WindSecond Wind
OvergrowthOvergrowth
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Gangplank's abilities

Passive, spells and ultimate

Trial by Fire (P)

Every few seconds, Gangplank's melee strike will set his opponent on fire.

Cooldowns

Cooldowns by spell rank

LevelQWER
34.5s22s0s–
64.5s22s0s2m40
94.5s20s0s2m40
114.5s18s0s2m20
164.5s14s0s2m
184.5s14s0s2m

Playing as Yasuo

Tips to maximize your impact

  1. Charge your whirlwind on minions

    Hit twice with Steel Tempest (Q), on minions if needed, to charge the whirlwind. Cast it during Sweeping Blade (E): the strike becomes a circle.

  2. Move to charge your shield

    Keep moving before taking a trade: Way of the Wanderer (passive) builds your shield while you move, and it triggers on the first hit you take.

  3. Dash from minion to minion

    Chain Sweeping Blade (E) on different targets to reposition or dodge: each target has its own cooldown, so the spell comes back almost instantly.

  4. Save Wind Wall for what matters

    Save Wind Wall (W) for a projectile that decides the teamfight, like Jinx's ult, rather than for poke: it blocks for 4 seconds, on a 25 to 17 second cooldown.

  5. Use your allies' knock-ups

    Watch for your allies' knock-ups: Last Breath (R) can be cast on any airborne champion, whether the knock-up comes from your whirlwind or Malphite's ult.

Playing against Gangplank

How to counter and exploit weaknesses

  1. Pop his kegs before he does

    Destroy his kegs before he does: a Powder Keg (E) destroyed by an enemy is defused, and each keg loses health over time.

  2. All-in, he has no dash

    If you can engage, go all-in: his kit has no dash to escape.

  3. Save a CC for after his W

    If your team has several CCs, don't use them all at once: Remove Scurvy (W) cleanses all his CC, then has a 22 to 14 second cooldown.

  4. Get out of his keg zone

    In teamfights, get out of his kegs' area: each Powder Keg (E) explosion deals the damage of the attack that set it off, ignores part of your armor and slows you.

Patch 16.21.1