Matchup

Yasuo
Yasuo
67%
33%

vs

52.5%

over 1168 games

Jayce
Jayce
73%
27%
Heavy AD damageHeavy pokeHigh burstSustained DPS

Skill matchup

Build vs Jayce

Build adapted to this matchup

Starting items

Doran's Bow
Health Potion
x2

Core build

Blade of The Ruined King
1DPS
Infinity Edge
2DPS
Immortal Shieldbow
3DPS

Standard

Berserker's Greaves
4AS
Kraken Slayer
5DPS

Summoner spells

3461%
41434%

Anti AD

Plated Steelcaps
4vs AD
Death's Dance
5vs AD
Guardian Angel
vs AD
Randuin's Omen
vs AD

Anti Heal

Mortal Reminder
6vs Hybride

Anti AP

Mercury's Treads
4vs CC
Wit's End
5vs AP
Mercurial Scimitar
vs AP
Force of Nature
vs AP
Spirit Visage
vs AP
Maw of Malmortius
vs AP

Anti Tank

Lord Dominik's Regards
5vs Tank
The Collector
vs Tank

DPS

Kraken Slayer
DPS
Phantom Dancer
DPS
Stormrazor
DPS
Bloodthirster
DPS
Stridebreaker
Bruiser
Fiendhunter Bolts
DPS
Yun Tal Wildarrows
DPS
Navori Flickerblade
DPS
Hullbreaker
Bruiser
Trinity Force
DPS

Other options

Jak'Sho, The Protean
vs Hybride
Bramble Vest
73.7% WR19 games
PrecisionPrecision
Lethal TempoLethal Tempo
Absorb LifeAbsorb Life
Legend: AlacrityLegend: Alacrity
Last StandLast Stand
ResolveResolve
Second WindSecond Wind
OvergrowthOvergrowth
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Early (0-15)
Mid (15-30)
Late (30+)
YasuoYasuo
JayceJayce
Careful
Neutral
Neutral

Jayce's abilities

Passive, spells and ultimate

Hextech Capacitor (P)

When Jayce swaps weapons he gains Move Speed for a short duration.

Cooldowns

Cooldowns by spell rank

LevelQWER
316s10s20s
612s10s20s6s
98s10s20s6s
118s10s20s6s
168s10s16s6s
188s10s12s6s

Playing against Jayce

How to counter and exploit weaknesses

1

Dodge his accelerated Q (through the gate): it's his only real poke and it hurts a lot.

2

Jayce scales poorly compared to most top laners — if you survive his laning phase, you'll be more useful in the late game.

3

In melee form, he's vulnerable to poke — force him to stay in melee with engages.

4

His melee E (knockback) can only be used once per switch — once he uses it, he loses his disengage.

Source: op.gg + LTL Engine · Patch 16.9.1 · May 9, 2026