Graves vs Diana

Graves
vs
46.9%

over 958 games

Diana

Skill matchup

Heavy AP damageHigh burstStrong engageDive threat

Build vs Diana

Build adapted to this matchup

Recommended items for Graves: Hubris, The Collector, Lord Dominik's Regards, Mercury's Treads, Immortal Shieldbow, Infinity Edge, Youmuu's Ghostblade, B. F. Sword.

Starting items

Scorchclaw Pup
Health Potion

Core build

Hubris
1
The Collector
2
Lord Dominik's Regards
3

Standard

Boots of Swiftness
4vs Slow
Immortal Shieldbow
5

Summoner spells

FlashSmite100%
HasteSmite0%

Other options

Immortal Shieldbow
Infinity Edge
Youmuu's Ghostblade
B. F. Sword
Mortal Reminder
Maw of Malmortius
Umbral Glaive
Guardian Angel
Serrated Dirk
Sundered Sky
Serpent's Fang
Bloodthirster
Black Cleaver
Jak'Sho, The Protean
Hexoptics C44
Executioner's Calling
Voltaic Cyclosword
Stormrazor
Death's Dance
Mercurial Scimitar
Randuin's Omen
Edge of Night
Profane Hydra
Kaenic Rookern
Quicksilver Sash
Protoplasm Harness
55.7% WR343 games
DominationDomination
Dark HarvestDark Harvest
Sudden ImpactSudden Impact
Grisly MementosGrisly Mementos
Treasure HunterTreasure Hunter
PrecisionPrecision
Legend: AlacrityLegend: Alacrity
TriumphTriumph
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Diana's abilities

Passive, spells and ultimate

Moonsilver Blade (P)

Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains Attack Speed for 5 seconds.

Cooldowns

Cooldowns by spell rank

LevelQWER
38s15s22s–
67s15s22s1m40
96s13.5s22s1m40
116s12s22s1m30
166s9s18s1m20
186s9s14s1m20

Playing as Graves

Tips to maximize your impact

  1. Clear your line of fire

    Position with no minion between you and your target: each New Destiny (passive) auto fires 4 bullets that can't pass through units.

  2. Blind their carries

    Cast Smoke Screen (W) on their carries: inside the smoke, they're slowed and can't see anything outside it for 4 seconds.

  3. Back away as you fire your R

    Fire Collateral Damage (R) with your back to the danger: the shot knocks you backward, enough to reposition while dealing damage.

  4. Chain dashes during your clear

    Cast Quickdraw (E) often during your clear: it reloads a shell, gives armor and magic resist, and each bullet that hits lowers its cooldown.

Playing against Diana

How to counter and exploit weaknesses

  1. Dodge her crescent

    Dodge Crescent Strike (Q): without the mark, Lunar Rush (E) keeps its 22 to 14 second cooldown and she can't recast it.

  2. Play hard before she hits 6

    Take trades before she hits level 6: without Moonfall (R), she has no pull or slow to keep you in melee range.

  3. Spread out from your allies

    Spread out from your allies when she dives: Moonfall (R) pulls in nearby enemies and hits harder for each champion pulled.

Patch 16.21.1