Graves vs Fizz

Graves
vs
51.9%

over 131 games

Fizz

Skill matchup

Heavy AP damageCountered by stasisHigh burstDive threat

Build vs Fizz

Build adapted to this matchup

Recommended items for Graves: Hubris, The Collector, Lord Dominik's Regards, Mercury's Treads, Immortal Shieldbow, Youmuu's Ghostblade, Infinity Edge, B. F. Sword.

Starting items

Scorchclaw Pup
Health Potion

Core build

Hubris
1
The Collector
2
Lord Dominik's Regards
3

Standard

Boots of Swiftness
4vs Slow
Immortal Shieldbow
5

Summoner spells

FlashSmite100%

Other options

Immortal Shieldbow
Youmuu's Ghostblade
Infinity Edge
B. F. Sword
Mortal Reminder
Maw of Malmortius
Serrated Dirk
Guardian Angel
Bloodthirster
Umbral Glaive
Serpent's Fang
Hexoptics C44
Sundered Sky
53.2% WR47 games
DominationDomination
Dark HarvestDark Harvest
Sudden ImpactSudden Impact
Grisly MementosGrisly Mementos
Treasure HunterTreasure Hunter
PrecisionPrecision
Legend: AlacrityLegend: Alacrity
TriumphTriumph
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Fizz's abilities

Passive, spells and ultimate

Nimble Fighter (P)

Fizz can move through units and takes a flat amount of reduced damage from all sources

Cooldowns

Cooldowns by spell rank

LevelQWER
38s7s16s–
67s7s16s2m
96s6s16s2m
116s5s16s1m40
166s3s12s1m20
186s3s8s1m20

Playing as Graves

Tips to maximize your impact

  1. Clear your line of fire

    Position with no minion between you and your target: each New Destiny (passive) auto fires 4 bullets that can't pass through units.

  2. Blind their carries

    Cast Smoke Screen (W) on their carries: inside the smoke, they're slowed and can't see anything outside it for 4 seconds.

  3. Back away as you fire your R

    Fire Collateral Damage (R) with your back to the danger: the shot knocks you backward, enough to reposition while dealing damage.

  4. Chain dashes during your clear

    Cast Quickdraw (E) often during your clear: it reloads a shell, gives armor and magic resist, and each bullet that hits lowers its cooldown.

Playing against Fizz

How to counter and exploit weaknesses

  1. Play hard without his E

    Take your trades when he doesn't have Playful (E), in the early levels or right after he uses it: it's his only dodge, on a 16 to 8 second cooldown.

  2. Back off when his trident glows

    Back off after the empowered Seastone Trident (W) auto: if it doesn't kill, his autos deal bonus magic damage for a few seconds.

  3. Dodge his fish

    Dodge the Chum the Waters (R) fish by stepping aside: it attaches to the first champion hit and slows them, then a shark knocks them into the air.

  4. Move away if the fish has you

    If the Chum the Waters (R) fish attaches to you, move away from your allies: the shark knocks back and damages everyone around you.

Patch 16.21.1