Gwen vs Ziggs
Build vs Ziggs
The champion's reference build, for lack of enough games in this matchup
Recommended items for Gwen: Dusk and Dawn, Shadowflame, Rabadon's Deathcap, Mercury's Treads, Riftmaker, Zhonya's Hourglass, Void Staff, Stormsurge.
Starting items
Core build
Standard
Summoner spells
Other options
Power Spikes
Strength by game phase
Ziggs's abilities
Passive, spells and ultimate
Periodically, Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 6s | 20s | 16s | – |
| 6 | 5s | 20s | 16s | 2m |
| 9 | 4s | 18s | 16s | 2m |
| 11 | 4s | 16s | 16s | 1m35 |
| 16 | 4s | 12s | 16s | 1m10 |
| 18 | 4s | 12s | 16s | 1m10 |
Playing as Gwen
Tips to maximize your impact
- Land 4 autos before your Q
Land 4 autos before Snip Snip! (Q): each auto adds a snip, on top of the first and the last.
- Hit with the center of your Q
Land the center of Snip Snip! (Q): in the center, part of the damage becomes true damage and each snip applies A Thousand Cuts (passive).
- Mist against poke
Place Hallowed Mist (W) against poke and ranged CC: enemies outside the mist can't target you, except towers.
- Use all three casts of your R
Cast all three Needlework (R) activations within 6 seconds: the first throws one needle, then three, then five, with growing damage.
Playing against Ziggs
How to counter and exploit weaknesses
- Walk around his mines
Walk around Hexplosive Minefield (E): each mine explodes on contact and slows you, which helps him land his other spells.
- Engage after his Satchel Charge
If you can engage, go in right after Satchel Charge (W): it's his only way to get away, on a 20 to 12 second cooldown.
- Get out of the center of his bomb
If Mega Inferno Bomb (R) lands on you, at least get out of the center: the center of the blast deals more damage than the edge.
Other Gwen matchups
Patch 16.21.1