Ivern vs Hecarim

Ivern
vs
56.1%

over 688 games

Hecarim

Favorable matchup

Strong engageHeavy AD damageHeavy CCDive threat

Build vs Hecarim

Build adapted to this matchup

Recommended items for Ivern: Redemption, Moonstone Renewer, Ardent Censer, Ionian Boots of Lucidity, Echoes of Helia, Dark Seal, Dawncore, Malignance.

Starting items

Gustwalker Hatchling

Core build

Redemption
1
Moonstone Renewer
2
Ardent Censer
3

Standard

Ionian Boots of Lucidity
4CDR
Echoes of Helia
5

Summoner spells

FlashSmite97%
ExhaustSmite2%

Anti CC

Mercury's Treads
4vs CC

Other options

Echoes of Helia
Dark Seal
Dawncore
Malignance
Staff of Flowing Water
Shurelya's Battlesong
Mejai's Soulstealer
Rylai's Crystal Scepter
Cosmic Drive
Oblivion Orb
Zhonya's Hourglass
Mikael's Blessing
Lich Bane
Liandry's Torment
Imperial Mandate
Knight's Vow
Bloodletter's Curse
Rabadon's Deathcap
Seeker's Armguard
Tear of the Goddess
Locket of the Iron Solari
Banshee's Veil
Nashor's Tooth
Morellonomicon
Diadem of Songs
Bandlepipes
Frozen Heart
53.6% WR69 games
SorcerySorcery
Summon AerySummon Aery
Nimbus CloakNimbus Cloak
TranscendenceTranscendence
WaterwalkingWaterwalking
InspirationInspiration
Cash BackCash Back
Cosmic InsightCosmic Insight
Ability HasteMove SpeedHealth Scaling

Power Spikes

Strength by game phase

Hecarim's abilities

Passive, spells and ultimate

Warpath (P)

Hecarim gains Attack Damage equal to a percentage of his bonus Move Speed.

Cooldowns

Cooldowns by spell rank

LevelQWER
34s14s20s–
64s14s20s2m20
94s14s20s2m20
114s14s20s2m
164s14s18s1m40
184s14s16s1m40

Playing as Ivern

Tips to maximize your impact

  1. Gank while your groves grow

    Place your groves, then go gank while they grow: Friend of the Forest (passive) lets you free the camp without fighting it once the grove is fully grown.

  2. Ping after landing your Q

    After landing Rootcaller (Q), ping your team: allies who attack the rooted target dash into attack range, and you can dash to the target by recasting.

  3. Seed the ally who engages

    Cast Triggerseed (E) on the ally who engages: the shield explodes after a moment and slows enemies around them.

  4. Command Daisy

    Recast Daisy! (R) to give her a target: her 3rd consecutive auto on the same champion knocks every enemy hit into the air.

Playing against Hecarim

How to counter and exploit weaknesses

  1. Leave the landing point of his R

    When he casts Onslaught of Shadows (R), move away from the end of his dash: the shockwave there fears every nearby enemy, longer after a long run.

  2. Save your CC for his charge

    If you have a slow or CC, save it for Devastating Charge (E): he gains speed as he runs, and Warpath (passive) turns it into AD.

  3. Save your burst for after his W

    Wait for Spirit of Dread (W) to end before your burst: while it lasts, he gains armor and magic resist and heals from damage dealt around him.

  4. Ward his gank paths

    Ward his gank paths: Devastating Charge (E) gains speed over time, so he looks to build momentum in the fog of war.

Patch 16.21.1