Jarvan IV vs Fizz

Jarvan IV
vs
53.8%

over 186 games

Fizz

Skill matchup

Heavy AP damageCountered by stasisHigh burstDive threat

Build vs Fizz

Build adapted to this matchup

Recommended items for Jarvan IV: Profane Hydra, Voltaic Cyclosword, Bastionbreaker, Mercury's Treads, Sundered Sky, Black Cleaver, Death's Dance, Maw of Malmortius.

Starting items

Scorchclaw Pup
Health Potion

Core build

Profane Hydra
1
Voltaic Cyclosword
2
Bastionbreaker
3

Standard

Boots of Swiftness
4vs Slow
Sundered Sky
5

Summoner spells

FlashSmite100%

Other options

Sundered Sky
Black Cleaver
Death's Dance
Maw of Malmortius
Guardian Angel
Eclipse
Axiom Arc
Spirit Visage
Edge of Night
Serpent's Fang
Frozen Heart
B. F. Sword
Spear of Shojin
Serrated Dirk
Hubris
Randuin's Omen
Kaenic Rookern
Thornmail
Lord Dominik's Regards
Endless Hunger
Serylda's Grudge
The Collector
Experimental Hexplate
Tiamat
Titanic Hydra
Bramble Vest
Youmuu's Ghostblade
52.4% WR21 games
PrecisionPrecision
ConquerorConqueror
TriumphTriumph
Legend: AlacrityLegend: Alacrity
Coup de GraceCoup de Grace
InspirationInspiration
Magical FootwearMagical Footwear
Cosmic InsightCosmic Insight
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Fizz's abilities

Passive, spells and ultimate

Nimble Fighter (P)

Fizz can move through units and takes a flat amount of reduced damage from all sources

Cooldowns

Cooldowns by spell rank

LevelQWER
38s7s16s–
67s7s16s2m
96s6s16s2m
116s5s16s1m40
166s3s12s1m20
186s3s8s1m20

Playing as Jarvan IV

Tips to maximize your impact

  1. Flag first, then lance

    Plant Demacian Standard (E), then cast Dragon Strike (Q) toward it: you fly to the flag and knock enemies in your path into the air.

  2. Start with an auto

    Land an auto as soon as you reach your target: Martial Cadence (passive) adds damage based on their current health, then only triggers on them again after a few seconds.

  3. Trap a carry in your arena

    Cast Cataclysm (R) on a carry who is away from their team: the arena is impassable, and you can recast to collapse it if it gets in your allies' way.

  4. Plant your flag near your allies

    In teamfights, plant Demacian Standard (E) near the allies who are attacking: it gives them attack speed while they stay close to it.

Playing against Fizz

How to counter and exploit weaknesses

  1. Play hard without his E

    Take your trades when he doesn't have Playful (E), in the early levels or right after he uses it: it's his only dodge, on a 16 to 8 second cooldown.

  2. Back off when his trident glows

    Back off after the empowered Seastone Trident (W) auto: if it doesn't kill, his autos deal bonus magic damage for a few seconds.

  3. Dodge his fish

    Dodge the Chum the Waters (R) fish by stepping aside: it attaches to the first champion hit and slows them, then a shark knocks them into the air.

  4. Move away if the fish has you

    If the Chum the Waters (R) fish attaches to you, move away from your allies: the shark knocks back and damages everyone around you.

Patch 16.21.1