Jarvan IV vs Hecarim
Skill matchup
Build vs Hecarim
Build adapted to this matchup
Recommended items for Jarvan IV: Profane Hydra, Voltaic Cyclosword, Bastionbreaker, Plated Steelcaps, Sundered Sky, Black Cleaver, Death's Dance, Eclipse.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Hecarim's abilities
Passive, spells and ultimate
Hecarim gains Attack Damage equal to a percentage of his bonus Move Speed.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 4s | 14s | 20s | – |
| 6 | 4s | 14s | 20s | 2m20 |
| 9 | 4s | 14s | 20s | 2m20 |
| 11 | 4s | 14s | 20s | 2m |
| 16 | 4s | 14s | 18s | 1m40 |
| 18 | 4s | 14s | 16s | 1m40 |
Playing as Jarvan IV
Tips to maximize your impact
- Flag first, then lance
Plant Demacian Standard (E), then cast Dragon Strike (Q) toward it: you fly to the flag and knock enemies in your path into the air.
- Start with an auto
Land an auto as soon as you reach your target: Martial Cadence (passive) adds damage based on their current health, then only triggers on them again after a few seconds.
- Trap a carry in your arena
Cast Cataclysm (R) on a carry who is away from their team: the arena is impassable, and you can recast to collapse it if it gets in your allies' way.
- Plant your flag near your allies
In teamfights, plant Demacian Standard (E) near the allies who are attacking: it gives them attack speed while they stay close to it.
Playing against Hecarim
How to counter and exploit weaknesses
- Leave the landing point of his R
When he casts Onslaught of Shadows (R), move away from the end of his dash: the shockwave there fears every nearby enemy, longer after a long run.
- Save your CC for his charge
If you have a slow or CC, save it for Devastating Charge (E): he gains speed as he runs, and Warpath (passive) turns it into AD.
- Save your burst for after his W
Wait for Spirit of Dread (W) to end before your burst: while it lasts, he gains armor and magic resist and heals from damage dealt around him.
- Ward his gank paths
Ward his gank paths: Devastating Charge (E) gains speed over time, so he looks to build momentum in the fog of war.
Other Jarvan IV matchups
Patch 16.21.1