Jarvan IV vs Malphite
Skill matchup
Build vs Malphite
Build adapted to this matchup
Recommended items for Jarvan IV: Profane Hydra, Voltaic Cyclosword, Bastionbreaker, Mercury's Treads, Black Cleaver, Sundered Sky, Eclipse, Death's Dance.
Starting items
Core build
Standard
Summoner spells
Other options
Power Spikes
Strength by game phase
Malphite's abilities
Passive, spells and ultimate
Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum Health. If Malphite has not been hit for a few seconds, this effect recharges.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 8s | 10s | 7s | – |
| 6 | 8s | 10s | 7s | 2m10 |
| 9 | 8s | 9.5s | 7s | 2m10 |
| 11 | 8s | 9s | 7s | 1m55 |
| 16 | 8s | 8s | 7s | 1m40 |
| 18 | 8s | 8s | 7s | 1m40 |
Playing as Jarvan IV
Tips to maximize your impact
- Flag first, then lance
Plant Demacian Standard (E), then cast Dragon Strike (Q) toward it: you fly to the flag and knock enemies in your path into the air.
- Start with an auto
Land an auto as soon as you reach your target: Martial Cadence (passive) adds damage based on their current health, then only triggers on them again after a few seconds.
- Trap a carry in your arena
Cast Cataclysm (R) on a carry who is away from their team: the arena is impassable, and you can recast to collapse it if it gets in your allies' way.
- Plant your flag near your allies
In teamfights, plant Demacian Standard (E) near the allies who are attacking: it gives them attack speed while they stay close to it.
Playing against Malphite
How to counter and exploit weaknesses
- Pop his shield before trading
Break Granite Shield (passive) with a cheap hit before taking a real trade: it absorbs 10% of his max health and triples his bonus armor.
- Lean on magic damage
If you deal magic damage, lean on it in trades: his only resistances come from Thunderclap (W), which only gives armor.
- Trade when his mana runs low
Trade when his mana runs low: Seismic Shard (Q) costs 70 to 90 mana, and it's his only ranged slow.
- Respect his level 6
Once he hits level 6, only step up if he's visible: Unstoppable Force (R) comes from far away, nothing stops it, and its impact knocks every enemy in the area into the air.
- Spread out from your allies
When he has Unstoppable Force (R), spread out from your allies in teamfights: the impact knocks every enemy in the area into the air.
Other Jarvan IV matchups
Patch 16.21.1