Jarvan IV vs Maokai
Build vs Maokai
Build adapted to this matchup
Recommended items for Jarvan IV: Profane Hydra, Voltaic Cyclosword, Bastionbreaker, Mercury's Treads, Black Cleaver, Death's Dance, Sundered Sky, Eclipse.
Starting items
Core build
Standard
Summoner spells
Other options
Power Spikes
Strength by game phase
Maokai's abilities
Passive, spells and ultimate
Maokai's basic attack also heals him and deals additional damage on a moderate cooldown. Each time Maokai casts a spell or is struck by an enemy's spell, this cooldown is reduced.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 7s | 14s | 18s | – |
| 6 | 6s | 14s | 18s | 2m10 |
| 9 | 5s | 13s | 18s | 2m10 |
| 11 | 5s | 12s | 18s | 1m50 |
| 16 | 5s | 10s | 16s | 1m30 |
| 18 | 5s | 10s | 14s | 1m30 |
Playing as Jarvan IV
Tips to maximize your impact
- Flag first, then lance
Plant Demacian Standard (E), then cast Dragon Strike (Q) toward it: you fly to the flag and knock enemies in your path into the air.
- Start with an auto
Land an auto as soon as you reach your target: Martial Cadence (passive) adds damage based on their current health, then only triggers on them again after a few seconds.
- Trap a carry in your arena
Cast Cataclysm (R) on a carry who is away from their team: the arena is impassable, and you can recast to collapse it if it gets in your allies' way.
- Plant your flag near your allies
In teamfights, plant Demacian Standard (E) near the allies who are attacking: it gives them attack speed while they stay close to it.
Playing against Maokai
How to counter and exploit weaknesses
- Watch out for brush
Watch out for the brush near him: Sapling Toss (E) lasts longer there, explodes wider and slows more.
- No targeted spells during his dash
Don't cast targeted spells during Twisted Advance (W): he's untargetable during the dash, then roots you when he arrives.
- Don't waste time on him
In teamfights, go for his carries instead: each spell Maokai takes lowers the cooldown of Sap Magic (passive), which heals him on his next auto.
- Get out of his wall's path
Get out of the path of Nature's Grasp (R): the wall moves slowly, and the root lasts longer if it has traveled a long way.
Other Jarvan IV matchups
Patch 16.21.1