Matchup

JarvanIV
Jarvan IV
67%
33%

vs

51.8%

over 2885 games

Vi
Vi
73%
27%
Heavy AD damageStrong engageDive threatHigh burst

Skill matchup

Build vs Vi

Build adapted to this matchup

Starting items

Scorchclaw Pup
Health Potion

Core build

Eclipse
1DPS
Sundered Sky
2Bruiser
Frozen Heart
3vs AD

Standard

Boots of Swiftness
4vs Slow
Black Cleaver
5vs Tank

Summoner spells

411100%
6110%

Anti AD

Plated Steelcaps
4vs AD
Guardian Angel
5vs AD
Death's Dance
vs AD
Randuin's Omen
vs AD

Anti Heal

Thornmail
6vs Hybride

Anti AP

Mercury's Treads
4vs CC
Spirit Visage
5vs AP
Maw of Malmortius
vs AP
Kaenic Rookern
vs AP

Anti Heal

Chempunk Chainsword
6vs Heal

Anti Tank

Black Cleaver
5vs Tank
Profane Hydra
vs Tank
Axiom Arc
vs Tank
Voltaic Cyclosword
vs Tank
Serpent's Fang
vs Tank
Serylda's Grudge
vs Tank
Hubris
vs Tank
Edge of Night
vs Tank
The Collector
vs Tank
Bastionbreaker
vs Tank
Youmuu's Ghostblade
vs Tank

DPS

Spear of Shojin
Bruiser
Titanic Hydra
Bruiser
Endless Hunger
DPS

Other options

Sterak's Gage
Survival
74.5% WR47 games
PrecisionPrecision
ConquerorConqueror
TriumphTriumph
Legend: AlacrityLegend: Alacrity
Coup de GraceCoup de Grace
InspirationInspiration
Magical FootwearMagical Footwear
Cosmic InsightCosmic Insight
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Early (0-15)
Mid (15-30)
Late (30+)
JarvanIVJarvan IV
ViVi
Passive
Favorable
Favorable

Vi's abilities

Passive, spells and ultimate

Blast Shield (P)

Vi charges a shield over time. The shield can be activated by hitting an enemy with an ability.

Cooldowns

Cooldowns by spell rank

LevelQWER
312s0s1s
69s0s1s2m20
96s0s1s2m20
116s0s1s1m55
166s0s1s1m30
186s0s1s1m30

Playing against Vi

How to counter and exploit weaknesses

1

Her R is unstoppable but you can prepare: shield, heal, or Zhonya's when you see Vi charging toward you.

2

Her Q charge is visible and audible: side-step or Flash when she releases Q.

3

Vi is squishy if she builds assassin: burst her after she uses R.

4

Her Q can be interrupted during the charge by knockback or created terrain (Anivia wall, Trundle pillar).

Source: op.gg + LTL Engine · Patch 16.9.1 · May 9, 2026