Vi vs Jarvan IV

Vi
vs
52.5%

over 181 games

Jarvan IV

Skill matchup

Strong engageHeavy AD damageHeavy CCDive threat

Build vs Jarvan IV

Build adapted to this matchup

Recommended items for Vi: Trinity Force, Black Cleaver, Death's Dance, Plated Steelcaps, Guardian Angel, Eclipse, The Collector, Sundered Sky.

Starting items

Gustwalker Hatchling
Health Potion

Core build

Trinity Force
1
Black Cleaver
2
Death's Dance
3

Standard

Boots of Swiftness
4vs Slow
Guardian Angel
5

Summoner spells

FlashSmite100%

Anti CC

Mercury's Treads
4vs CC

Other options

Guardian Angel
Eclipse
The Collector
Sundered Sky
Lord Dominik's Regards
B. F. Sword
Sterak's Gage
Voltaic Cyclosword
Maw of Malmortius
Infinity Edge
Hubris
Serpent's Fang
Randuin's Omen
Profane Hydra
Executioner's Calling
Serrated Dirk
Experimental Hexplate
Youmuu's Ghostblade
44.1% WR34 games
PrecisionPrecision
ConquerorConqueror
TriumphTriumph
Legend: HasteLegend: Haste
Coup de GraceCoup de Grace
InspirationInspiration
Magical FootwearMagical Footwear
Cosmic InsightCosmic Insight
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Jarvan IV's abilities

Passive, spells and ultimate

Martial Cadence (P)

Jarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds.

Cooldowns

Cooldowns by spell rank

LevelQWER
310s9s12s–
68s9s12s2m
96s9s12s2m
116s9s12s1m45
166s9s11s1m30
186s9s10s1m30

Playing as Vi

Tips to maximize your impact

  1. A spell to trigger your shield

    Hit an enemy with a spell to activate Blast Shield (passive): it charges over time, and every third hit on a target lowers its cooldown.

  2. Three hits on the same target

    Hit the same target three times: Denting Blows (W) adds damage based on their max health, removes some of their armor and gives you attack speed.

  3. Hit through minions

    Cast Relentless Force (E) on a minion in front of your opponent: the shockwave also hits enemies behind the target, with full damage.

  4. Charge Vault Breaker out of sight

    Charge Vault Breaker (Q) out of sight before you show up: fully charged, it deals double damage, and it stops on the first champion hit to knock them back.

  5. Go get their carry

    Cast Cease and Desist (R) on their carry: you're unstoppable during the charge, and enemies in your way are stunned. Don't stray too far from your team.

Playing against Jarvan IV

How to counter and exploit weaknesses

  1. Step out of his flag's line

    As soon as he plants Demacian Standard (E), step out of the line between him and the flag: Dragon Strike (Q) pulls him to it and knocks anyone in his path into the air.

  2. Punish him after his combo

    Punish him after his flag-and-lance combo: without the flag, he has no dash to get out, and Demacian Standard (E) has a 12 to 10 second cooldown.

  3. Save a way out of his arena

    If you have a way over walls, save it for Cataclysm (R): the arena can't be crossed on foot and locks you in with him while it lasts.

Patch 16.21.1