Jhin vs Malphite
Build vs Malphite
The champion's reference build, for lack of enough games in this matchup
Recommended items for Jhin: Hubris, The Collector, Infinity Edge, Boots of Swiftness, Lord Dominik's Regards, Stormrazor, Phantom Dancer, Rapid Firecannon.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Malphite's abilities
Passive, spells and ultimate
Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum Health. If Malphite has not been hit for a few seconds, this effect recharges.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 8s | 10s | 7s | – |
| 6 | 8s | 10s | 7s | 2m10 |
| 9 | 8s | 9.5s | 7s | 2m10 |
| 11 | 8s | 9s | 7s | 1m55 |
| 16 | 8s | 8s | 7s | 1m40 |
| 18 | 8s | 8s | 7s | 1m40 |
Playing as Jhin
Tips to maximize your impact
- Trade with your 4th shot
Save your 4th shot to trade: Whisper (passive) always makes it a critical strike with bonus damage, and each crit gives you move speed.
- Fire W at a target already hit
Fire Deadly Flourish (W) right after you or an ally hit the target: they're then rooted, and you gain move speed.
- Trap the brush
Place Captive Audience (E) in brush and along your escape path: the trap is invisible, slows the enemy who steps on it, then explodes.
- Save your 4th shot to finish
Save the 4th shot of Curtain Call (R) to finish someone off: each bullet slows and hits harder on a wounded target, and the 4th is a critical strike.
Playing against Malphite
How to counter and exploit weaknesses
- Pop his shield before trading
Break Granite Shield (passive) with a cheap hit before taking a real trade: it absorbs 10% of his max health and triples his bonus armor.
- Lean on magic damage
If you deal magic damage, lean on it in trades: his only resistances come from Thunderclap (W), which only gives armor.
- Trade when his mana runs low
Trade when his mana runs low: Seismic Shard (Q) costs 70 to 90 mana, and it's his only ranged slow.
- Respect his level 6
Once he hits level 6, only step up if he's visible: Unstoppable Force (R) comes from far away, nothing stops it, and its impact knocks every enemy in the area into the air.
- Spread out from your allies
When he has Unstoppable Force (R), spread out from your allies in teamfights: the impact knocks every enemy in the area into the air.
Other Jhin matchups
Patch 16.21.1