Jinx vs Ezreal
Skill matchup
Build vs Ezreal
Build adapted to this matchup
Recommended items for Jinx: Hexoptics C44, Runaan's Hurricane, Infinity Edge, Berserker's Greaves, Lord Dominik's Regards, B. F. Sword, Yun Tal Wildarrows, Kraken Slayer.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Ezreal's abilities
Passive, spells and ultimate
Ezreal gains increasing Attack Speed each time he successfully hits a spell, stacking up to 5 times.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 5.5s | 8s | 26s | – |
| 6 | 5s | 8s | 26s | 2m |
| 9 | 4.5s | 8s | 26s | 2m |
| 11 | 4.5s | 8s | 26s | 1m45 |
| 16 | 4.5s | 8s | 20s | 1m30 |
| 18 | 4.5s | 8s | 14s | 1m30 |
Playing as Jinx
Tips to maximize your impact
- Poke with rockets, trade with minigun
Poke with Fishbones, the rocket launcher of Switcheroo! (Q), for its range and splash damage, then swap back to the minigun for long trades.
- Kite whoever charges you
Fire Zap! (W) to kite the bruiser running at you or catch an enemy who's fleeing: it slows and reveals the first enemy hit.
- Put your traps in their path
Throw Flame Chompers! (E) in the path of their engage or their escape: they root the champion who steps on them and last 5 seconds.
- Focus the lowest-health target
In teamfights, focus the lowest-health target first: each takedown triggers Get Excited! (passive), a big boost to attack speed and move speed.
- Save your rocket to finish
Fire Super Mega Death Rocket! (R) to finish a fleeing enemy rather than to start a fight: its damage grows with their missing health and over its first second of flight.
Playing against Ezreal
How to counter and exploit weaknesses
- Stay behind your minions
Stay behind your minions: Mystic Shot (Q) hits the first enemy, and each time it hits you, all his cooldowns go down.
- All-in after his E
Go all-in when he has used Arcane Shift (E) to move forward: it's his only escape, on a 26 to 14 second cooldown.
- Fight head-on
Look for head-on teamfights, behind your frontline: Mystic Shot (Q) stops on the first enemy hit, and Essence Flux (W) on the first champion.
- Beware his R at low health
At low health, beware of Trueshot Barrage (R) even far from him: the shot crosses the whole map and hits every unit in its line.
Other Jinx matchups
Patch 16.21.1