Matchup

Heavy AP damageHeavy CCHeavy shieldingHeavy poke

Build vs Seraphine

Build adapted to this matchup

Starting items

Scorchclaw Pup
Health Potion

Core build

Blackfire Torch
1Mage
Shadowflame
2vs Tank
Rabadon's Deathcap
3Mage

Standard

Sorcerer's Shoes
4Magic pen
Void Staff
5vs Tank

Anti AD

Plated Steelcaps
4vs AD
Zhonya's Hourglass
5vs AD

Anti CC

Mercury's Treads
4vs CC

Anti Tank

Void Staff
5vs Tank
Stormsurge
vs Tank

DPS

Malignance
Mage

Power Spikes

Strength by game phase

Early (0-15)
Mid (15-30)
Late (30+)
KarthusKarthus
SeraphineSeraphine
Neutral
Neutral
Neutral

Seraphine's abilities

Passive, spells and ultimate

Stage Presence (P)

Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.

Cooldowns

Cooldowns by spell rank

LevelQWER
38s22s11s
67s22s11s2m40
96s22s11s2m40
116s22s11s2m20
166s22s10s2m
186s22s9s2m

Playing against Seraphine

How to counter and exploit weaknesses

1

Spread out to avoid the R chaining — if an ally is hit, move away from them.

2

Her E alone only slows: it's dangerous ONLY if you're already slowed or CC'd.

3

Seraphine is immobile and squishy — assassins and flanks punish her well.

4

Her passive doubles every 3rd ability: if she has the visible halo, prepare for a double cast.

Source: op.gg + LTL Engine · Patch 16.9.1 · May 9, 2026