Karthus vs Talon
Hard matchup
Build vs Talon
Build adapted to this matchup
Recommended items for Karthus: Blackfire Torch, Shadowflame, Zhonya's Hourglass, Sorcerer's Shoes, Rabadon's Deathcap, Liandry's Torment, Malignance, Dark Seal.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Talon's abilities
Passive, spells and ultimate
Talon's spells Wound champions and large monsters, stacking up to 3 times. When Talon attacks a champion with 3 stacks of Wound, they bleed for heavy damage over time.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 8s | 9s | 0s | – |
| 6 | 7s | 9s | 0s | 1m40 |
| 9 | 6s | 8.5s | 0s | 1m40 |
| 11 | 6s | 8s | 0s | 1m20 |
| 16 | 6s | 7s | 0s | 1m |
| 18 | 6s | 7s | 0s | 1m |
Playing as Karthus
Tips to maximize your impact
- Aim for isolated champions
Aim Lay Waste (Q) at a champion away from their minions: if the blast hits only one enemy, it deals much more damage.
- Wall before your combo
Place Wall of Pain (W) in their path before your combo: anyone who crosses it is slowed and loses magic resist.
- Keep playing after you die
After you die, keep casting your spells: Death Defied (passive) keeps you in spirit form for a while, and you can still cast Lay Waste (Q) and Requiem (R).
- Requiem for the finish
Save Requiem (R) to finish off wounded enemies, often right after a teamfight: it hits every enemy champion wherever they are, after a 3-second channel.
Playing against Talon
How to counter and exploit weaknesses
- Dodge his blades on the return
Get out of the path of Rake (W), especially on the return: the returning blades slow you, and each spell that hits brings you closer to Blade's End (passive).
- Push to keep him in lane
Push your wave whenever you can: he then has to stay and farm instead of roaming by vaulting walls with Assassin's Path (E).
- Engage when his ult is on cooldown
If you can engage, go for him while Shadow Assault (R) is on cooldown: it's his main way out of a fight, and it comes back in 100 to 60 seconds.
- Ping as soon as he disappears
Ping your team as soon as he leaves your vision, and ward the paths behind walls: Assassin's Path (E) lets him vault walls to roam through the jungle.
Other Karthus matchups
Patch 16.21.1