Kayle vs Azir

Kayle
vs
Not enough games
Azir
Heavy AP damageSustained DPSHeavy pokeHeavy CC

You are stronger late game. Farm safe and avoid early trades.

Build vs Azir

Build adapted to this matchup

Recommended items for Kayle: Nashor's Tooth, Dusk and Dawn, Rabadon's Deathcap, Boots of Swiftness, Shadowflame, Void Staff, Zhonya's Hourglass, Cosmic Drive.

Starting items

Doran's Shield
Health Potion

Core build

Nashor's Tooth
1
Dusk and Dawn
2
Rabadon's Deathcap
3

Standard

Boots of Swiftness
4vs Slow
Shadowflame
5

Summoner spells

FlashTeleport57%
ExhaustFlash21%

Anti CC

Mercury's Treads
4vs CC

Other options

Shadowflame
Void Staff
Zhonya's Hourglass
Cosmic Drive
Stormsurge
85.7% WR7 games
PrecisionPrecision
Press the AttackPress the Attack
Absorb LifeAbsorb Life
Legend: AlacrityLegend: Alacrity
Last StandLast Stand
SorcerySorcery
CelerityCelerity
Gathering StormGathering Storm
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Azir's abilities

Passive, spells and ultimate

Shurima's Legacy (P)

Azir can summon the Disc of the Sun from the ruins of allied or enemy turrets.

Cooldowns

Cooldowns by spell rank

LevelQWER
314s1.5s22s–
610s1.5s22s2m
96s1.5s22s2m
116s1.5s22s1m45
166s1.5s19s1m30
186s1.5s16s1m30

Playing as Kayle

Tips to maximize your impact

  1. Play safe early

    Play safe early on: Divine Ascent (passive) empowers your autos with each level, adding range, speed and waves of fire.

  2. Save your W for ganks

    Save Celestial Blessing (W) to escape a gank or hold your lane: it heals you and an ally, and gives you both move speed.

  3. Push once you get fire waves

    Push the wave as soon as you unlock your waves of fire: Divine Ascent (passive) adds them to your autos, and minions go down much faster.

  4. Ult the ally they're focusing

    Cast Divine Judgment (R) on the ally being focused, at the last moment: they become invulnerable, then the area around them damages enemies.

Playing against Azir

How to counter and exploit weaknesses

  1. Stay away from his soldiers

    Stay out of range of his soldiers, not just of him: each Arise! (W) soldier attacks nearby enemies in his place.

  2. Play hard before he hits 6

    Play hard before he hits level 6: without Emperor's Divide (R), he can't knock you back, and Shifting Sands (E), his only dash, has a 22 to 16 second cooldown.

  3. Spread out from your allies

    When he has Emperor's Divide (R), spread out from your allies: the soldier wall knocks back every enemy across its width, then blocks the way.

Patch 16.21.1