Matchup

LeeSin
Lee Sin
73%
27%

vs

52.8%

over 1830 games

Jayce
Jayce
73%
27%
Heavy AD damageHeavy pokeHigh burstSustained DPS

Skill matchup

You are stronger early — look to snowball before your opponent scales.

Build vs Jayce

Build adapted to this matchup

Starting items

Scorchclaw Pup
Health Potion

Core build

Sundered Sky
1Bruiser
Black Cleaver
2vs Tank
Guardian Angel
3vs AD

Standard

Boots of Swiftness
4vs Slow
Eclipse
5DPS

Summoner spells

411100%

Anti AD

Plated Steelcaps
4vs AD
Death's Dance
5vs AD
Randuin's Omen
vs AD

Anti Heal

Thornmail
6vs Hybride

Anti AP

Mercury's Treads
4vs CC
Maw of Malmortius
5vs AP
Spirit Visage
vs AP
Kaenic Rookern
vs AP

Anti Heal

Chempunk Chainsword
6vs Heal

Anti Tank

Profane Hydra
5vs Tank
Hubris
vs Tank
Voltaic Cyclosword
vs Tank
Edge of Night
vs Tank
Axiom Arc
vs Tank
Serpent's Fang
vs Tank
Lord Dominik's Regards
vs Tank
Serylda's Grudge
vs Tank
The Collector
vs Tank
Youmuu's Ghostblade
vs Tank
Bastionbreaker
vs Tank

DPS

Eclipse
DPS
Endless Hunger
DPS
Ravenous Hydra
DPS

Other options

Sterak's Gage
Survival
Jak'Sho, The Protean
vs Hybride
86.7% WR30 games
PrecisionPrecision
ConquerorConqueror
TriumphTriumph
Legend: AlacrityLegend: Alacrity
Coup de GraceCoup de Grace
InspirationInspiration
Magical FootwearMagical Footwear
Cosmic InsightCosmic Insight
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Early (0-15)
Mid (15-30)
Late (30+)
LeeSinLee Sin
JayceJayce
Neutral
Neutral
Neutral

Jayce's abilities

Passive, spells and ultimate

Hextech Capacitor (P)

When Jayce swaps weapons he gains Move Speed for a short duration.

Cooldowns

Cooldowns by spell rank

LevelQWER
316s10s20s
612s10s20s6s
98s10s20s6s
118s10s20s6s
168s10s16s6s
188s10s12s6s

Playing against Jayce

How to counter and exploit weaknesses

1

Dodge his accelerated Q (through the gate): it's his only real poke and it hurts a lot.

2

Jayce scales poorly compared to most top laners — if you survive his laning phase, you'll be more useful in the late game.

3

In melee form, he's vulnerable to poke — force him to stay in melee with engages.

4

His melee E (knockback) can only be used once per switch — once he uses it, he loses his disengage.

Source: op.gg + LTL Engine · Patch 16.9.1 · May 9, 2026