Lee Sin vs Karthus
Skill matchup
Build vs Karthus
Build adapted to this matchup
Recommended items for Lee Sin: Eclipse, Black Cleaver, Death's Dance, Mercury's Treads, Voltaic Cyclosword, Maw of Malmortius, Profane Hydra, Sundered Sky.
Starting items
Core build
Standard
Summoner spells
Other options
Power Spikes
Strength by game phase
Karthus's abilities
Passive, spells and ultimate
Upon dying, Karthus enters a spirit form that allows him to continue casting spells.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 0s | 15s | 0.5s | – |
| 6 | 0s | 15s | 0.5s | 3m20 |
| 9 | 0s | 15s | 0.5s | 3m20 |
| 11 | 0s | 15s | 0.5s | 3m |
| 16 | 0s | 15s | 0.5s | 2m40 |
| 18 | 0s | 15s | 0.5s | 2m40 |
Playing as Lee Sin
Tips to maximize your impact
- Kick your target into your team
For the Insec, land Sonic Wave (Q), reach the target, ward behind them and jump to it with Safeguard (W): Dragon's Rage (R) kicks them toward your team.
- Recast Q on a low-health target
Wait until your target has lost health before casting Resonating Strike (Q): its damage scales with missing health, and you have 3 seconds to cast it.
- Ward hop to escape
Cast Safeguard (W) on an ally, minions included, or on a ward to dodge or escape: it has a 7-second cooldown and also shields the targeted allied champion.
- Get ahead early
Look for invades, ganks and objectives early on: Lee Sin is strongest early, and his impact drops once the others have their items.
Playing against Karthus
How to counter and exploit weaknesses
- Stay near your minions
Stay near your minions or your allies: Lay Waste (Q) deals much more damage when the blast hits only one enemy.
- Jump on him if you can
If you can engage, jump on him: Karthus has no dash or leap to escape.
- Don't stay low once he hits 6
Once he hits level 6, back instead of staying at low health: Requiem (R) hits every enemy champion wherever they are, 3 seconds after he starts channeling.
- Save your protection for Requiem
If you have a shield, a heal or invulnerability, save it for Requiem (R): it hits every enemy champion 3 seconds after he starts channeling.
- Move away after he dies
Once Karthus is dead, move away: Death Defied (passive) keeps him in spirit form for a while, and he can still cast his spells.
Other Lee Sin matchups
Patch 16.21.1