Lux vs Fizz

Lux
vs
49.5%

over 2126 games

Fizz

Skill matchup

Heavy AP damageCountered by stasisHigh burstDive threat

Build vs Fizz

Build adapted to this matchup

Recommended items for Lux: Luden's Echo, Stormsurge, Shadowflame, Sorcerer's Shoes, Malignance, Zhonya's Hourglass, Rabadon's Deathcap, Dark Seal.

Starting items

Doran's Ring
Health Potion
x2

Core build

Luden's Echo
1
Stormsurge
2
Shadowflame
3

Standard

Sorcerer's Shoes
4Magic pen
Malignance
5

Summoner spells

FlashBarrier47%
FlashTeleport34%

Anti CC

Mercury's Treads
4vs CC

Other options

Malignance
Zhonya's Hourglass
Rabadon's Deathcap
Dark Seal
Mejai's Soulstealer
Banshee's Veil
Void Staff
Seeker's Armguard
Horizon Focus
Oblivion Orb
Cryptbloom
Seraph's Embrace
Blackfire Torch
Hextech Rocketbelt
Lich Bane
Tear of the Goddess
Rod of Ages
Morellonomicon
Imperial Mandate
Cosmic Drive
Liandry's Torment
51.3% WR275 games
SorcerySorcery
Arcane CometArcane Comet
Manaflow BandManaflow Band
TranscendenceTranscendence
ScorchScorch
DominationDomination
Ultimate HunterUltimate Hunter
Cheap ShotCheap Shot
Adaptive ForceAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Fizz's abilities

Passive, spells and ultimate

Nimble Fighter (P)

Fizz can move through units and takes a flat amount of reduced damage from all sources

Cooldowns

Cooldowns by spell rank

LevelQWER
38s7s16s–
67s7s16s2m
96s6s16s2m
116s5s16s1m40
166s3s12s1m20
186s3s8s1m20

Playing as Lux

Tips to maximize your impact

  1. Start with Light Binding

    Start with Light Binding (Q), then Lucent Singularity (E) and Final Spark (R) before detonating the singularity: the root makes sure everything hits.

  2. Weave an auto between spells

    Slip in an auto after each spell that hits: it triggers Illumination (passive) for extra magic damage, and Final Spark (R) triggers it too.

  3. Light up brush with your E

    Cast Lucent Singularity (E) into a brush before walking in: the area is revealed, and a hidden enemy would be slowed.

  4. Shield your allies twice

    Cast Prismatic Barrier (W) through as many allies as you can: the wand shields them on the way out, then again on the way back.

  5. Use your R often

    Cast Final Spark (R) to clear a wave or secure an objective: it only has a 60 to 40 second cooldown, depending on rank.

Playing against Fizz

How to counter and exploit weaknesses

  1. Play hard without his E

    Take your trades when he doesn't have Playful (E), in the early levels or right after he uses it: it's his only dodge, on a 16 to 8 second cooldown.

  2. Back off when his trident glows

    Back off after the empowered Seastone Trident (W) auto: if it doesn't kill, his autos deal bonus magic damage for a few seconds.

  3. Dodge his fish

    Dodge the Chum the Waters (R) fish by stepping aside: it attaches to the first champion hit and slows them, then a shark knocks them into the air.

  4. Move away if the fish has you

    If the Chum the Waters (R) fish attaches to you, move away from your allies: the shark knocks back and damages everyone around you.

Patch 16.21.1