Matchup
Power Spikes
Strength by game phase
Early (0-15)
Mid (15-30)
Late (30+)
Favorable
Favorable
Careful
Ryze's abilities
Passive, spells and ultimate
Arcane Mastery (P)
Ryze's spells deal extra damage based on his Bonus Mana, and he gains a percentage increase to his maximum Mana based on his Ability Power.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 5s | 11s | 3.5s | – |
| 6 | 5s | 11s | 3.5s | 3m |
| 9 | 5s | 10.5s | 3.5s | 3m |
| 11 | 5s | 10s | 3.5s | 2m40 |
| 16 | 5s | 9s | 3s | 2m20 |
| 18 | 5s | 9s | 2.5s | 2m20 |
Playing against Ryze
How to counter and exploit weaknesses
1
Ryze is weak in the early game (pre-6) and has short range — punish him with long-range champions.
2
His R is a visible channel: interrupt it with CC or position on it to fight on arrival.
3
Ryze needs to be at short range to combo — assassins and burst mages counter him well.
4
MR reduces all his damage, which is 100% magic.