Malphite vs Talon
Build vs Talon
The champion's reference build, for lack of enough games in this matchup
Recommended items for Malphite: Sunfire Aegis, Thornmail, Frozen Heart, Plated Steelcaps, Malignance, Kaenic Rookern, Jak'Sho, The Protean, Randuin's Omen.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Talon's abilities
Passive, spells and ultimate
Talon's spells Wound champions and large monsters, stacking up to 3 times. When Talon attacks a champion with 3 stacks of Wound, they bleed for heavy damage over time.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 8s | 9s | 0s | – |
| 6 | 7s | 9s | 0s | 1m40 |
| 9 | 6s | 8.5s | 0s | 1m40 |
| 11 | 6s | 8s | 0s | 1m20 |
| 16 | 6s | 7s | 0s | 1m |
| 18 | 6s | 7s | 0s | 1m |
Playing as Malphite
Tips to maximize your impact
- Wait for them to group for R
Save Unstoppable Force (R) for when the enemy carries are grouped: nothing stops your charge, and the impact knocks every enemy in the area into the air.
- Steal speed with Seismic Shard
Cast Seismic Shard (Q) before engaging or to escape: it slows the target and gives you the speed it steals.
- Trade with your shield up
Take your trades while Granite Shield (passive) is up: it absorbs 10% of your max health, and Thunderclap (W) then triples your bonus armor.
- Ground Slam against attackers
Against a champion who lives on autos, start your trades with Ground Slam (E): it lowers their attack speed, and its damage scales with your armor.
Playing against Talon
How to counter and exploit weaknesses
- Dodge his blades on the return
Get out of the path of Rake (W), especially on the return: the returning blades slow you, and each spell that hits brings you closer to Blade's End (passive).
- Push to keep him in lane
Push your wave whenever you can: he then has to stay and farm instead of roaming by vaulting walls with Assassin's Path (E).
- Engage when his ult is on cooldown
If you can engage, go for him while Shadow Assault (R) is on cooldown: it's his main way out of a fight, and it comes back in 100 to 60 seconds.
- Ping as soon as he disappears
Ping your team as soon as he leaves your vision, and ward the paths behind walls: Assassin's Path (E) lets him vault walls to roam through the jungle.
Other Malphite matchups
Patch 16.21.1