Master Yi vs Kindred
You are stronger late game. Farm safe and avoid early trades.
Build vs Kindred
The champion's reference build, for lack of enough games in this matchup
Recommended items for Master Yi: Blade of The Ruined King, The Collector, Lord Dominik's Regards, Berserker's Greaves, Titanic Hydra, Infinity Edge, Death's Dance, Immortal Shieldbow.
Starting items
Core build
Standard
Anti CC
Other options
Power Spikes
Strength by game phase
Kindred's abilities
Passive, spells and ultimate
Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 9s | 18s | 14s | – |
| 6 | 9s | 18s | 14s | 2m40 |
| 9 | 9s | 17s | 14s | 2m40 |
| 11 | 9s | 16s | 14s | 2m20 |
| 16 | 9s | 14s | 11s | 2m |
| 18 | 9s | 14s | 8s | 2m |
Playing as Master Yi
Tips to maximize your impact
- Dodge with Alpha Strike
Cast Alpha Strike (Q) to dodge a spell or a burst: you're untargetable during the strike, and your autos lower its cooldown.
- Meditate to tank damage
Cast Meditate (W) to tank a burst mid-teamfight: you take less damage, heal more at low health, and the time left on Highlander (R) is paused.
- Activate Highlander to chase
Activate Highlander (R) to chase: you gain move speed and attack speed, and slows no longer affect you.
- Chain your kills
Chain kills in teamfights: each takedown lowers the remaining cooldown of your basic spells, and extends Highlander (R) if it's active.
Playing against Kindred
How to counter and exploit weaknesses
- Move away after their E
When Mounting Dread (E) hits you, move away: Kindred's third auto on you sends Wolf, who strikes based on your missing health.
- Leave Wolf's zone
Leave the Wolf's Frenzy (W) zone: inside, Wolf bites Lamb's target based on their current health, and Dance of Arrows (Q) comes back much faster.
- Use their R zone to your advantage
At low health, step into the zone of Lamb's Respite (R): no one dies there, enemies included, and everyone inside is healed at the end.
- Contest their hunts
Contest the monsters Kindred hunts: each successful hunt from Mark of the Kindred (passive) empowers their spells for the rest of the game, and every 4, their range.
Other Master Yi matchups
Patch 16.21.1