
Kindred
Recommended Build
Most popular build path
Recommended items for Kindred: Kraken Slayer, The Collector, Lord Dominik's Regards, Plated Steelcaps, Infinity Edge, Hexoptics C44, Guardian Angel, Phantom Dancer.
Starting items
Core build
Standard
Anti CC
Other options
Playing as Kindred
Tips to maximize your impact
- Hunt your marks
Hunt the targets of Mark of the Kindred (passive), jungle monsters included: each successful hunt empowers your basic spells, and every 4 hunts, your range increases.
- Fight inside Wolf's zone
Activate Wolf's Frenzy (W), then fight inside its zone: Dance of Arrows (Q) has a much shorter cooldown there.
- Three autos after your E
Cast Mounting Dread (E), then land three autos on the same target: the third sends Wolf, who strikes based on their missing health.
- Save your team with your R
Cast Lamb's Respite (R) to save your team or deny an objective: nothing inside the zone can die, allies, enemies and monsters alike.
Versus
Compare against an opponent
Kindred matchups
Global strengths and weaknesses
All Kindred matchups
Build, runes and tips against each opponent
Kindred vs Lee Sin
Kindred vs Graves
Kindred vs Kha'Zix
Kindred vs Viego
Kindred vs Jarvan IV
Kindred vs Kayn
Kindred vs Sylas
Kindred vs Hecarim
Kindred vs Cho'Gath
Kindred vs Lillia
Kindred vs Qiyana
Kindred vs Talon
Kindred vs Master Yi
Kindred vs Wukong
Kindred vs Ekko
Kindred vs Elise
Kindred vs Rammus
Kindred vs Karthus
Playing against Kindred
How to counter and exploit weaknesses
- Move away after their E
When Mounting Dread (E) hits you, move away: Kindred's third auto on you sends Wolf, who strikes based on your missing health.
- Leave Wolf's zone
Leave the Wolf's Frenzy (W) zone: inside, Wolf bites Lamb's target based on their current health, and Dance of Arrows (Q) comes back much faster.
- Use their R zone to your advantage
At low health, step into the zone of Lamb's Respite (R): no one dies there, enemies included, and everyone inside is healed at the end.
- Contest their hunts
Contest the monsters Kindred hunts: each successful hunt from Mark of the Kindred (passive) empowers their spells for the rest of the game, and every 4, their range.
Abilities and cooldowns
Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 9s | 18s | 14s | – |
| 6 | 9s | 18s | 14s | 2m40 |
| 9 | 9s | 17s | 14s | 2m40 |
| 11 | 9s | 16s | 14s | 2m20 |
| 16 | 9s | 14s | 11s | 2m |
| 18 | 9s | 14s | 8s | 2m |
How pros play Kindred
High-elo players who play this champion.
Patch 16.21.1