Wukong vs Kindred
Build vs Kindred
The champion's reference build, for lack of enough games in this matchup
Recommended items for Wukong: Trinity Force, Black Cleaver, Death's Dance, Plated Steelcaps, Maw of Malmortius, Sterak's Gage, Guardian Angel, Youmuu's Ghostblade.
Starting items
Core build
Standard
Anti CC
Other options
Power Spikes
Strength by game phase
Kindred's abilities
Passive, spells and ultimate
Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 9s | 18s | 14s | – |
| 6 | 9s | 18s | 14s | 2m40 |
| 9 | 9s | 17s | 14s | 2m40 |
| 11 | 9s | 16s | 14s | 2m20 |
| 16 | 9s | 14s | 11s | 2m |
| 18 | 9s | 14s | 8s | 2m |
Playing as Wukong
Tips to maximize your impact
- Nimbus Strike, then Crushing Blow
Engage with Nimbus Strike (E), then Crushing Blow (Q): the dash gives you attack speed, and Crushing Blow shreds your target's armor before your Cyclone (R).
- Stay in close
Stay in close when you fight: Stone Skin (passive) increases your armor and health regen as long as you're fighting champions or monsters.
- Vanish to escape or dodge
Cast Warrior Trickster (W) to escape or dodge a key spell: you dash and turn invisible for a moment, and your clone stays in place to fool the enemy.
- Recast your Cyclone
Recast Cyclone (R) right after the first: the spell can be cast twice, and each spin knocks nearby enemies into the air again.
Playing against Kindred
How to counter and exploit weaknesses
- Move away after their E
When Mounting Dread (E) hits you, move away: Kindred's third auto on you sends Wolf, who strikes based on your missing health.
- Leave Wolf's zone
Leave the Wolf's Frenzy (W) zone: inside, Wolf bites Lamb's target based on their current health, and Dance of Arrows (Q) comes back much faster.
- Use their R zone to your advantage
At low health, step into the zone of Lamb's Respite (R): no one dies there, enemies included, and everyone inside is healed at the end.
- Contest their hunts
Contest the monsters Kindred hunts: each successful hunt from Mark of the Kindred (passive) empowers their spells for the rest of the game, and every 4, their range.
Other Wukong matchups
Patch 16.21.1