Mordekaiser vs Volibear
Skill matchup
Build vs Volibear
Build adapted to this matchup
Recommended items for Mordekaiser: Rylai's Crystal Scepter, Riftmaker, Liandry's Torment, Mercury's Treads, Bramble Vest, Spirit Visage, Thornmail, Oblivion Orb.
Starting items
Core build
Standard
Summoner spells
Other options
Power Spikes
Strength by game phase
Volibear's abilities
Passive, spells and ultimate
Volibear's Attacks and abilities grant Attack Speed, and eventually cause his Attacks to deal bonus magic damage to nearby enemies.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 12s | 5s | 16s | – |
| 6 | 11s | 5s | 16s | 2m40 |
| 9 | 10s | 5s | 16s | 2m40 |
| 11 | 10s | 5s | 16s | 2m15 |
| 16 | 10s | 5s | 16s | 1m50 |
| 18 | 10s | 5s | 16s | 1m50 |
Playing as Mordekaiser
Tips to maximize your impact
- Hit a lone enemy with your Q
Aim Obliterate (Q) at a lone enemy: if only one enemy is hit, the damage increases.
- Activate your passive, then stay close
Hit champions or monsters three times, then stay close: Darkness Rise (passive) then surrounds you with a damage aura and gives you move speed.
- Pull them into your Q
Pull your targets into the Obliterate (Q) zone with Death's Grasp (E): each spell that hits also counts toward Darkness Rise (passive).
- Tank with Indestructible
Cast Indestructible (W) when you're taking damage: it turns stored damage into a shield, and a recast converts part of it into health.
- Isolate the carry in your R
Cast Realm of Death (R) on their carry, or their jungler near an objective: you isolate them with you, steal part of their stats, and keep them if you kill them.
Playing against Volibear
How to counter and exploit weaknesses
- Short trades
Take short trades: his second Frenzied Maul (W) on the same target hits harder and heals him based on his missing health.
- Cut his charge short with CC
If you have CC, use it while he charges with Thundering Smash (Q): his stunning hit is canceled, but the spell comes back right away.
- Back off after his Thundering Smash
After his Thundering Smash (Q), keep your distance: until its 12 to 10 second cooldown is over, only Stormbringer (R) can bring him back onto you in one go.
- Don't count on your tower
Once he hits level 6, don't count on your tower when he dives: Stormbringer (R) disables it for a few seconds on landing.
Other Mordekaiser matchups
Patch 16.21.1