Nami vs Rell
Skill matchup
Build vs Rell
Build adapted to this matchup
Recommended items for Nami: Echoes of Helia, Moonstone Renewer, Ardent Censer, Ionian Boots of Lucidity, Dream Maker, Staff of Flowing Water, Solstice Sleigh, Mikael's Blessing.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Rell's abilities
Passive, spells and ultimate
Rell's Attacks and Abilities deal additional magic damage and steal Armor and Magic Resist on hit.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 11s | 10s | 14s | – |
| 6 | 10s | 10s | 14s | 2m |
| 9 | 9s | 10s | 14s | 2m |
| 11 | 9s | 10s | 14s | 1m40 |
| 16 | 9s | 10s | 12s | 1m20 |
| 18 | 9s | 10s | 10s | 1m20 |
Playing as Nami
Tips to maximize your impact
- Bubble a slowed target
Cast Aqua Prison (Q) on a slowed or immobile target, or where they're heading: the bubble lands in an area and stuns every enemy on impact.
- Bless your ADC before their trade
Cast Tidecaller's Blessing (E) on your ADC just before they trade: their next autos and abilities slow and deal bonus magic damage.
- Bounce your Ebb and Flow
Cast Ebb and Flow (W) so it bounces from one champion to another: it heals each ally, damages each enemy, and only hits the same champion once.
- Tidal Wave to engage or disengage
Cast Tidal Wave (R) to engage or to break an enemy engage: enemies hit take a knock-up and a slow, which lasts longer on those farther away.
Playing against Rell
How to counter and exploit weaknesses
- Back off when she speeds up
Back off as soon as she speeds up toward you: Full Tilt (E) doubles her move speed toward enemies, and her next auto explodes.
- Don't count on a shield
Don't count on a shield against her: Shattering Strike (Q) breaks all shields and stuns every unit in its line.
- Spread out from your allies
Spread out from your allies when she gets into melee range: Magnet Storm (R) violently pulls nearby enemies in, then keeps dragging them toward her.
- Move away once she's on foot
Move away from her once she's on foot: after Ferromancy: Crash Down (W), she's slowed, but gains armor and magic resist.
Other Nami matchups
Patch 16.21.1