Rell vs Nami
Skill matchup
Build vs Nami
Build adapted to this matchup
Recommended items for Rell: Zeke's Convergence, Locket of the Iron Solari, Knight's Vow, Plated Steelcaps, Celestial Opposition, Solstice Sleigh, Bramble Vest, Thornmail.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Nami's abilities
Passive, spells and ultimate
When Nami's Abilities hit allied champions they gain Move Speed for a short duration.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 12s | 10s | 11s | – |
| 6 | 10s | 10s | 11s | 2m |
| 9 | 8s | 10s | 11s | 2m |
| 11 | 8s | 10s | 11s | 1m50 |
| 16 | 8s | 10s | 11s | 1m40 |
| 18 | 8s | 10s | 11s | 1m40 |
Playing as Rell
Tips to maximize your impact
- Crash down from your mount
Engage with Ferromancy: Crash Down (W), which knocks enemies into the air where you land and shields you until you remount.
- Shattering Strike on a shield
Save Shattering Strike (Q) for a shielded target: the strike breaks all their shields and stuns every unit in the line.
- Pull, then crash down
Cast Magnet Storm (R) in the middle of them, then Ferromancy: Crash Down (W) on top of them, so the enemies you just pulled in take a knock-up.
- Charge with the ally who engages
Cast Full Tilt (E) on the ally engaging with you: you both gain move speed, doubled toward enemies, and your next auto explodes.
Playing against Nami
How to counter and exploit weaknesses
- Dodge her bubble, then step up
Change direction when she casts Aqua Prison (Q), then step up if she misses: it's her only stun outside her ult, on a 12 to 8 second cooldown.
- Back off when she blesses her ADC
Avoid trading when she casts Tidecaller's Blessing (E) on her ally: their next autos and abilities slow you and deal more damage.
- Dodge the wave sideways
Step out to the side of Tidal Wave (R): it travels a long way but moves slowly, and its slow lasts longer the more distance it has covered.
- Target her: she has no dash
If you can engage, target Nami when she steps up: with no dash or leap, she can only walk away.
Other Rell matchups
Patch 16.21.1