Nasus vs Jayce

Nasus
vs
52.6%

over 2047 games

Jayce

Skill matchup

Heavy AD damageHeavy pokeHigh burstHeavy CC

Build vs Jayce

Build adapted to this matchup

Recommended items for Nasus: Trinity Force, Frozen Heart, Spirit Visage, Ionian Boots of Lucidity, Iceborn Gauntlet, Thornmail, Randuin's Omen, Dead Man's Plate.

Starting items

Doran's Shield
Health Potion

Core build

Trinity Force
1
Frozen Heart
2
Spirit Visage
3

Standard

Ionian Boots of Lucidity
4CDR
Iceborn Gauntlet
5

Summoner spells

HasteTeleport44%
FlashHaste25%

Anti CC

Mercury's Treads
4vs CC

Other options

Iceborn Gauntlet
Thornmail
Randuin's Omen
Dead Man's Plate
Essence Reaver
Bramble Vest
Force of Nature
Jak'Sho, The Protean
Fiendhunter Bolts
Sundered Sky
Sterak's Gage
Bandlepipes
Protoplasm Harness
Death's Dance
Lord Dominik's Regards
Kaenic Rookern
Hullbreaker
The Collector
Infinity Edge
Heartsteel
Spear of Shojin
Dark Seal
Zeke's Convergence
Quicksilver Sash
Tear of the Goddess
Experimental Hexplate
Immortal Shieldbow
55.8% WR249 games
PrecisionPrecision
Fleet FootworkFleet Footwork
TriumphTriumph
Legend: HasteLegend: Haste
Last StandLast Stand
ResolveResolve
UnflinchingUnflinching
Second WindSecond Wind
Ability HasteHealth ScalingHealth Scaling

Power Spikes

Strength by game phase

Jayce's abilities

Passive, spells and ultimate

Hextech Capacitor (P)

When Jayce swaps weapons he gains Move Speed for a short duration.

Cooldowns

Cooldowns by spell rank

LevelQWER
316s10s20s–
612s10s20s6s
98s10s20s6s
118s10s20s6s
168s10s16s6s
188s10s12s6s

Playing as Nasus

Tips to maximize your impact

  1. Last-hit with Siphoning Strike

    Last-hit minions with Siphoning Strike (Q): each kill with the spell permanently increases its damage, by more on large minions and champions.

  2. Wither their carry

    In teamfights, cast Wither (W) on their carry: the slow grows stronger over the spell's duration and also reduces their attack speed.

  3. Fury of the Sands as the fight starts

    Cast Fury of the Sands (R) as you enter a teamfight: for 15 seconds, you gain health and resistances, damage nearby enemies, and Siphoning Strike (Q) comes back faster.

  4. Farm instead of forcing early

    Early on, farm rather than force trades: Siphoning Strike (Q) stacks are permanent, and every minion you last-hit makes you stronger later.

Playing against Jayce

How to counter and exploit weaknesses

  1. Watch for the orb behind his gate

    When he places Acceleration Gate (E), expect Shock Blast (Q) through it: the orb gains speed, range and damage.

  2. Back off when he goes hammer

    If you have range, back off when he switches to hammer: Mercury Hammer (R) makes him tankier, and he can't go back to cannon for 6 seconds.

  3. Engage after his Thundering Blow

    Engage after Thundering Blow (E): it's his only knockback, and it has a 20 to 10 second cooldown.

  4. Drag the game out

    If you survive the laning phase, play for time: Jayce is strongest early, when his cannon range dominates the lane.

Patch 16.21.1