Nasus vs Kog'Maw

Nasus
vs
Not enough games
Kog'Maw
Sustained DPSHigh burstHeavy pokeHeavy AP damage

Build vs Kog'Maw

Build adapted to this matchup

Recommended items for Nasus: Trinity Force, Frozen Heart, Spirit Visage, Ionian Boots of Lucidity, Dead Man's Plate, Force of Nature, Jak'Sho, The Protean, Iceborn Gauntlet.

Starting items

Doran's Shield
Health Potion

Core build

Trinity Force
1
Frozen Heart
2
Spirit Visage
3

Standard

Ionian Boots of Lucidity
4CDR
Dead Man's Plate
5

Summoner spells

FlashTeleport37%
FlashHaste30%

Anti CC

Mercury's Treads
4vs CC

Other options

Dead Man's Plate
Force of Nature
Jak'Sho, The Protean
Iceborn Gauntlet
Thornmail
Randuin's Omen
66.7% WR6 games
PrecisionPrecision
Fleet FootworkFleet Footwork
TriumphTriumph
Legend: HasteLegend: Haste
Last StandLast Stand
ResolveResolve
UnflinchingUnflinching
Second WindSecond Wind
Ability HasteHealth ScalingHealth Scaling

Power Spikes

Strength by game phase

Kog'Maw's abilities

Passive, spells and ultimate

Icathian Surprise (P)

4 seconds after dying, Kogmaw explodes, dealing true damage to surrounding enemies.

Cooldowns

Cooldowns by spell rank

LevelQWER
37s17s12s–
67s17s12s2s
97s17s12s2s
117s17s12s1.5s
167s17s12s1s
187s17s12s1s

Playing as Nasus

Tips to maximize your impact

  1. Last-hit with Siphoning Strike

    Last-hit minions with Siphoning Strike (Q): each kill with the spell permanently increases its damage, by more on large minions and champions.

  2. Wither their carry

    In teamfights, cast Wither (W) on their carry: the slow grows stronger over the spell's duration and also reduces their attack speed.

  3. Fury of the Sands as the fight starts

    Cast Fury of the Sands (R) as you enter a teamfight: for 15 seconds, you gain health and resistances, damage nearby enemies, and Siphoning Strike (Q) comes back faster.

  4. Farm instead of forcing early

    Early on, farm rather than force trades: Siphoning Strike (Q) stacks are permanent, and every minion you last-hit makes you stronger later.

Playing against Kog'Maw

How to counter and exploit weaknesses

  1. Engage when his W ends

    Engage when Bio-Arcane Barrage (W) ends: his attack range drops back to 500, and the spell has a 17-second cooldown.

  2. Punish his lack of mobility

    If you can engage, go for him: with no dash or leap, Kog'Maw can only back off on foot, and Void Ooze (E) is his only slow.

  3. Leave his R range at low health

    Below 40% health, get out of range of Living Artillery (R): each shot then deals its max damage to you, and it reaches very far.

  4. Move away when he dies

    When he dies, move away from him: Icathian Surprise (passive) makes him explode 4 seconds later, dealing true damage to nearby enemies.

Patch 16.21.1