Nasus vs Malzahar
Skill matchup
Build vs Malzahar
Build adapted to this matchup
Recommended items for Nasus: Trinity Force, Spirit Visage, Frozen Heart, Mercury's Treads, Force of Nature, Randuin's Omen, Essence Reaver, Jak'Sho, The Protean.
Starting items
Core build
Standard
Summoner spells
Other options
Power Spikes
Strength by game phase
Malzahar's abilities
Passive, spells and ultimate
When he hasn't recently taken damage or been crowd controlled, Malzahar gains massive damage reduction and crowd control immunity, lingering for a short period after taking damage.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 6s | 8s | 11s | – |
| 6 | 6s | 8s | 11s | 2m20 |
| 9 | 6s | 8s | 11s | 2m20 |
| 11 | 6s | 8s | 11s | 1m50 |
| 16 | 6s | 8s | 9s | 1m20 |
| 18 | 6s | 8s | 7s | 1m20 |
Playing as Nasus
Tips to maximize your impact
- Last-hit with Siphoning Strike
Last-hit minions with Siphoning Strike (Q): each kill with the spell permanently increases its damage, by more on large minions and champions.
- Wither their carry
In teamfights, cast Wither (W) on their carry: the slow grows stronger over the spell's duration and also reduces their attack speed.
- Fury of the Sands as the fight starts
Cast Fury of the Sands (R) as you enter a teamfight: for 15 seconds, you gain health and resistances, damage nearby enemies, and Siphoning Strike (Q) comes back faster.
- Farm instead of forcing early
Early on, farm rather than force trades: Siphoning Strike (Q) stacks are permanent, and every minion you last-hit makes you stronger later.
Playing against Malzahar
How to counter and exploit weaknesses
- Get out of his portals
Get out of the Call of the Void (Q) zone quickly: its two portals fire after a short delay, and their projectiles silence you.
- Break his Void Shift first
If you have CC, hit him first with a cheap attack, then wait a moment: Void Shift (passive) still ignores CC right after the first damage.
- Avoid minions hit by his Visions
Stay away from minions hit by Malefic Visions (E): if they die, the visions jump to the nearest enemy, and his Voidlings follow them.
- Trade before he hits 6
Take your trades before he hits level 6: after that, Nether Grasp (R) can lock you down from range while his team hits you.
- Focus him during his Grasp
When he casts Nether Grasp (R) on an ally, focus him: he channels in place, and any CC interrupts him and frees your ally.
Other Nasus matchups
Patch 16.21.1