Nautilus vs Twisted Fate
Build vs Twisted Fate
The champion's reference build, for lack of enough games in this matchup
Recommended items for Nautilus: Locket of the Iron Solari, Knight's Vow, Bandlepipes, Plated Steelcaps, Celestial Opposition, Solstice Sleigh, Thornmail, Bramble Vest.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Twisted Fate's abilities
Passive, spells and ultimate
Upon killing a unit, Twisted Fate rolls his 'lucky' dice receiving 1 to 6 bonus gold.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 6s | 6s | 0s | – |
| 6 | 5.5s | 6s | 0s | 2m50 |
| 9 | 5s | 6s | 0s | 2m50 |
| 11 | 5s | 6s | 0s | 2m20 |
| 16 | 5s | 6s | 0s | 1m50 |
| 18 | 5s | 6s | 0s | 1m50 |
Playing as Nautilus
Tips to maximize your impact
- Hook their carry
Aim Dredge Line (Q) at their carry: you and your target are pulled toward each other, and they're briefly stunned.
- Auto right after your Dredge Line
After Dredge Line (Q), land an auto right away: Staggering Blow (passive) roots the target after the stun, giving your ADC time to arrive.
- Switch targets to root
In teamfights, hit a new target whenever you can: your first auto on each target triggers Staggering Blow (passive) and briefly roots them.
- Depth Charge on their backline carry
Cast Depth Charge (R) on their backline carry: every enemy the shockwave crosses along the way also takes a knock-up and a stun.
Playing against Twisted Fate
How to counter and exploit weaknesses
- Back off when he shuffles his cards
Step out of his attack range when he shuffles his cards with Pick a Card (W): if he locks in the Gold Card, his next auto stuns you.
- Engage after his Gold Card
If you can engage, go in right after his Gold Card: without Pick a Card (W), he has no other stun and no dash to escape.
- Play safe when he casts his ult
As soon as he casts Destiny (R), move closer to your tower if you're low: he sees every champion on your team for 6 to 10 seconds and can teleport to you.
- Ping as soon as he disappears
Ping your team as soon as he leaves your vision: Destiny (R) takes him up to 5500 range away, which lets him gank a nearby lane.
Other Nautilus matchups
Patch 16.21.1