Ornn vs Aatrox
Skill matchup
You are stronger late game. Farm safe and avoid early trades.
Build vs Aatrox
Build adapted to this matchup
Recommended items for Ornn: Bramble Vest, Sunfire Aegis, Thornmail, Plated Steelcaps, Unending Despair, Kaenic Rookern, Jak'Sho, The Protean, Randuin's Omen.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Aatrox's abilities
Passive, spells and ultimate
Periodically, Aatrox's next basic attack deals bonus magic damage and heals him, based on the target's max health.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 14s | 18s | 9s | – |
| 6 | 10s | 18s | 9s | 2m |
| 9 | 6s | 16.5s | 9s | 2m |
| 11 | 6s | 15s | 9s | 1m40 |
| 16 | 6s | 12s | 7s | 1m20 |
| 18 | 6s | 12s | 5s | 1m20 |
Playing as Ornn
Tips to maximize your impact
- Pillar, then Searing Charge into it
Cast Volcanic Rupture (Q) behind your target, then Searing Charge (E) into the pillar: when you hit that terrain, enemies around you take a knock-up.
- Bellows Breath before your trade
Cast Bellows Breath (W) before your trade: nothing stops you during the breath, and the final burst of flame makes the target brittle, so your next auto knocks them back.
- Send your elemental back
Recast Call of the Forge God (R) to ram the elemental: redirected, it knocks the first champion it hits into the air, then the next ones, and makes them brittle again.
- Forge your allies' masterworks
Create masterwork items for your allies as soon as you can: Living Forge (passive) upgrades their items too, not just yours.
Playing against Aatrox
How to counter and exploit weaknesses
- Avoid the edge of his blade
Stick to him or step out of range when he casts The Darkin Blade (Q): only the edge, at the end of each swing, knocks you into the air and deals full damage.
- Get out of his chains fast
Leave the Infernal Chains (W) zone before it closes, with a dash if you have one: otherwise you get pulled back to the impact point and take the damage again.
- Trade after his blade
Take a trade right after the three swings of The Darkin Blade (Q): it's his only knock-up, with a 14 to 6 second cooldown depending on rank.
- Short trades
Take short trades: Umbral Dash (E) heals him for part of all the damage he deals to champions, so a long trade favors him.
- Respect his level 6
Once he hits level 6, back off when he casts World Ender (R): he gains AD and increased healing, and every takedown extends its duration.
Other Ornn matchups
Patch 16.21.1