Poppy vs Gangplank

Poppy
vs
40.4%

over 52 games

Gangplank

Hard matchup

Heavy AD damageSplit pushHigh burstHeavy poke

Build vs Gangplank

Build adapted to this matchup

Recommended items for Poppy: Tear of the Goddess, Sundered Sky, Fimbulwinter, Plated Steelcaps, Sunfire Aegis, Randuin's Omen, Iceborn Gauntlet, Thornmail.

Starting items

Doran's Shield
Health Potion

Core build

Tear of the Goddess
1
Sundered Sky
2
Fimbulwinter
3

Standard

Boots of Swiftness
4vs Slow
Sunfire Aegis
5

Summoner spells

FlashTeleport64%
FlashDot35%

Anti CC

Mercury's Treads
4vs CC

Other options

Sunfire Aegis
Randuin's Omen
Iceborn Gauntlet
Thornmail
Bramble Vest
Kaenic Rookern
Eclipse
Spirit Visage
Jak'Sho, The Protean
Force of Nature
Dead Man's Plate
40.0% WR5 games
ResolveResolve
Grasp of the UndyingGrasp of the Undying
Shield BashShield Bash
Second WindSecond Wind
OvergrowthOvergrowth
PrecisionPrecision
Presence of MindPresence of Mind
Last StandLast Stand
Adaptive ForceAdaptive ForceHealth

Power Spikes

Strength by game phase

Gangplank's abilities

Passive, spells and ultimate

Trial by Fire (P)

Every few seconds, Gangplank's melee strike will set his opponent on fire.

Cooldowns

Cooldowns by spell rank

LevelQWER
34.5s22s0s–
64.5s22s0s2m40
94.5s20s0s2m40
114.5s18s0s2m20
164.5s14s0s2m
184.5s14s0s2m

Playing as Poppy

Tips to maximize your impact

  1. Pin your target against a wall

    Position so that Heroic Charge (E) slams your target into a wall: they're then stunned and take bonus damage.

  2. Keep them in your zone

    Keep your target in the Hammer Shock (Q) zone: the zone slows them, then explodes and deals the same damage a second time.

  3. Pick up your buckler

    After a trade, pick up the Iron Ambassador (passive) buckler that bounced off your target: it gives you a temporary shield.

  4. Stop their dashes

    Cast Steadfast Presence (W) when an enemy is about to dash onto you or your carry: the field stops dashes around you, and the stopped enemy is slowed and grounded.

  5. Send a diver far away

    Charge Keeper's Verdict (R) to send away a diver or isolate their carry: the target is knocked back toward their Nexus, farther the longer you charge.

Playing against Gangplank

How to counter and exploit weaknesses

  1. Pop his kegs before he does

    Destroy his kegs before he does: a Powder Keg (E) destroyed by an enemy is defused, and each keg loses health over time.

  2. All-in, he has no dash

    If you can engage, go all-in: his kit has no dash to escape.

  3. Save a CC for after his W

    If your team has several CCs, don't use them all at once: Remove Scurvy (W) cleanses all his CC, then has a 22 to 14 second cooldown.

  4. Get out of his keg zone

    In teamfights, get out of his kegs' area: each Powder Keg (E) explosion deals the damage of the attack that set it off, ignores part of your armor and slows you.

Patch 16.21.1