Poppy vs Mordekaiser
Hard matchup
Build vs Mordekaiser
The champion's reference build, for lack of enough games in this matchup
Recommended items for Poppy: Tear of the Goddess, Sundered Sky, Fimbulwinter, Mercury's Treads, Hollow Radiance, Bramble Vest, Iceborn Gauntlet, Kaenic Rookern.
Starting items
Core build
Standard
Summoner spells
Other options
Power Spikes
Strength by game phase
Mordekaiser's abilities
Passive, spells and ultimate
Mordekaiser gains a powerful damage aura and Move Speed after landing 3 attacks or spells against champions or monsters.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 8s | 12s | 16s | – |
| 6 | 6s | 12s | 16s | 2m |
| 9 | 4s | 11s | 16s | 2m |
| 11 | 4s | 10s | 16s | 1m50 |
| 16 | 4s | 8s | 12s | 1m40 |
| 18 | 4s | 8s | 8s | 1m40 |
Playing as Poppy
Tips to maximize your impact
- Pin your target against a wall
Position so that Heroic Charge (E) slams your target into a wall: they're then stunned and take bonus damage.
- Keep them in your zone
Keep your target in the Hammer Shock (Q) zone: the zone slows them, then explodes and deals the same damage a second time.
- Pick up your buckler
After a trade, pick up the Iron Ambassador (passive) buckler that bounced off your target: it gives you a temporary shield.
- Stop their dashes
Cast Steadfast Presence (W) when an enemy is about to dash onto you or your carry: the field stops dashes around you, and the stopped enemy is slowed and grounded.
- Send a diver far away
Charge Keeper's Verdict (R) to send away a diver or isolate their carry: the target is knocked back toward their Nexus, farther the longer you charge.
Playing against Mordekaiser
How to counter and exploit weaknesses
- Stay near your minions
Stay near your minions against Obliterate (Q): its damage increases when it hits only one enemy.
- Dodge his Death's Grasp
Dodge Death's Grasp (E): it pulls you toward him, into his other spells, and it has a 16 to 8 second cooldown.
- At range, kite him
If you have range, kite him: Mordekaiser has no dash, and only Death's Grasp (E), which pulls you in, closes the distance.
- Save your mobility in his R
In Realm of Death (R), save your mobility spells to escape him rather than for the duel: he steals part of your stats, and keeps them if he kills you.
Other Poppy matchups
Patch 16.21.1