Sejuani vs Nunu & Willump
Skill matchup
Build vs Nunu & Willump
Build adapted to this matchup
Recommended items for Sejuani: Heartsteel, Unending Despair, Thornmail, Mercury's Treads, Kaenic Rookern, Jak'Sho, The Protean, Bramble Vest, Sunfire Aegis.
Starting items
Core build
Standard
Summoner spells
Other options
Power Spikes
Strength by game phase
Nunu & Willump's abilities
Passive, spells and ultimate
Nunu increases the attack speed and Move Speed of Willump and a nearby ally, and causes Willump's basic attacks to damage enemies around the target.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 13s | 14s | 14s | – |
| 6 | 11s | 14s | 14s | 1m50 |
| 9 | 9s | 14s | 14s | 1m50 |
| 11 | 9s | 14s | 14s | 1m40 |
| 16 | 9s | 14s | 12s | 1m30 |
| 18 | 9s | 14s | 10s | 1m30 |
Playing as Sejuani
Tips to maximize your impact
- Land both Winter's Wrath swings
Land both Winter's Wrath (W) swings: the second deals most of the damage and slows, and each one applies a Frost stack.
- Permafrost at 4 Frost stacks
Cast Permafrost (E) as soon as your target has 4 Frost stacks: Winter's Wrath (W) and your melee allies' autos apply them.
- Shatter your stunned target
Hit a target you just stunned: Fury of the North (passive) shatters them for heavy magic damage.
- Engage with Arctic Assault
Engage with Arctic Assault (Q): enemies you pass through take a knock-up, and the charge stops on the first champion hit.
- Glacial Prison from a distance
Cast Glacial Prison (R) at their carry from far enough away: past a quarter of its range, the stun lasts longer and a storm slows nearby enemies.
Playing against Nunu & Willump
How to counter and exploit weaknesses
- Change direction against his snowball
Change direction sharply when Biggest Snowball Ever! (W) comes at you: it moves fast, but he turns slowly while pushing it.
- Move away from Willump
If the Snowball Barrage (E) snowballs slow you, move away from Willump: when the spell ends, he roots slowed enemies close to him.
- Leave his blizzard fast
Get out of Absolute Zero (R) fast, or interrupt it if you have CC: the slow grows stronger, and the explosion hurts more the longer he channels.
- Don't leave him alone on an objective
Don't leave him alone on an objective: Consume (Q) deals true damage to monsters and adds to his Smite to finish the dragon.
Other Sejuani matchups
Patch 16.21.1