Sejuani vs Talon
Skill matchup
Build vs Talon
Build adapted to this matchup
Recommended items for Sejuani: Heartsteel, Unending Despair, Thornmail, Plated Steelcaps, Sunfire Aegis, Kaenic Rookern, Jak'Sho, The Protean, Bramble Vest.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Talon's abilities
Passive, spells and ultimate
Talon's spells Wound champions and large monsters, stacking up to 3 times. When Talon attacks a champion with 3 stacks of Wound, they bleed for heavy damage over time.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 8s | 9s | 0s | – |
| 6 | 7s | 9s | 0s | 1m40 |
| 9 | 6s | 8.5s | 0s | 1m40 |
| 11 | 6s | 8s | 0s | 1m20 |
| 16 | 6s | 7s | 0s | 1m |
| 18 | 6s | 7s | 0s | 1m |
Playing as Sejuani
Tips to maximize your impact
- Land both Winter's Wrath swings
Land both Winter's Wrath (W) swings: the second deals most of the damage and slows, and each one applies a Frost stack.
- Permafrost at 4 Frost stacks
Cast Permafrost (E) as soon as your target has 4 Frost stacks: Winter's Wrath (W) and your melee allies' autos apply them.
- Shatter your stunned target
Hit a target you just stunned: Fury of the North (passive) shatters them for heavy magic damage.
- Engage with Arctic Assault
Engage with Arctic Assault (Q): enemies you pass through take a knock-up, and the charge stops on the first champion hit.
- Glacial Prison from a distance
Cast Glacial Prison (R) at their carry from far enough away: past a quarter of its range, the stun lasts longer and a storm slows nearby enemies.
Playing against Talon
How to counter and exploit weaknesses
- Dodge his blades on the return
Get out of the path of Rake (W), especially on the return: the returning blades slow you, and each spell that hits brings you closer to Blade's End (passive).
- Push to keep him in lane
Push your wave whenever you can: he then has to stay and farm instead of roaming by vaulting walls with Assassin's Path (E).
- Engage when his ult is on cooldown
If you can engage, go for him while Shadow Assault (R) is on cooldown: it's his main way out of a fight, and it comes back in 100 to 60 seconds.
- Ping as soon as he disappears
Ping your team as soon as he leaves your vision, and ward the paths behind walls: Assassin's Path (E) lets him vault walls to roam through the jungle.
Other Sejuani matchups
Patch 16.21.1