Seraphine vs Milio

Seraphine
vs
Not enough games
Milio
Heavy AP damageHeavy shieldingHeavy pokeHeavy CC

Build vs Milio

The champion's reference build, for lack of enough games in this matchup

Recommended items for Seraphine: Tear of the Goddess, Blackfire Torch, Seraph's Embrace, Ionian Boots of Lucidity, Rylai's Crystal Scepter, Imperial Mandate, Zhonya's Hourglass, Rabadon's Deathcap.

Starting items

Doran's Ring
Health Potion
x2

Core build

Tear of the Goddess
1
Blackfire Torch
2
Seraph's Embrace
3

Standard

Ionian Boots of Lucidity
4CDR
Rylai's Crystal Scepter
5

Anti CC

Mercury's Treads
4vs CC

Other options

Rylai's Crystal Scepter
Imperial Mandate
Zhonya's Hourglass
Rabadon's Deathcap
Cryptbloom
Morellonomicon

Power Spikes

Strength by game phase

Milio's abilities

Passive, spells and ultimate

Fired Up! (P)

Milio's abilities enchant allies on touch, making their next damage deal a burst of extra damage and burn the target.

Cooldowns

Cooldowns by spell rank

LevelQWER
310s29s0.5s–
610s29s0.5s2m40
910s27s0.5s2m40
1110s25s0.5s2m25
1610s21s0.5s2m10
1810s21s0.5s2m10

Playing as Seraphine

Tips to maximize your impact

  1. Double your Surround Sound

    Make Surround Sound (W) your third basic spell: Stage Presence (passive) casts it twice, and the second, cast while shielded, heals your allies.

  2. Beat Drop on a slowed target

    Cast Beat Drop (E) on enemies that are already slowed: they're rooted, and those already immobilized are stunned.

  3. Finish with High Note

    Save High Note (Q) for a wounded target: its damage grows with the health they've lost.

  4. Send Encore through an ally

    Cast Encore (R) through an ally toward the enemies: each champion hit, allies included, extends the spell's range.

Playing against Milio

How to counter and exploit weaknesses

  1. Dodge his fireball

    Dodge Ultra Mega Fire Kick (Q): it knocks you back, then explodes behind you and slows you.

  2. Back off when the campfire's up

    Back off when Cozy Campfire (W) follows his carry: they gain attack range and restore health over time.

  3. Save a CC for after his R

    If your team has several CC spells, save one for after Breath of Life (R): it cleanses disabling and immobilizing CC from his nearby allies.

  4. Go for Milio first

    If you can reach him, go for Milio first, especially away from his allies: he has no dash or leap, and without him, his carry loses shields, heals and range.

Patch 16.21.1