Seraphine vs Renata Glasc
Build vs Renata Glasc
The champion's reference build, for lack of enough games in this matchup
Recommended items for Seraphine: Tear of the Goddess, Blackfire Torch, Seraph's Embrace, Ionian Boots of Lucidity, Rylai's Crystal Scepter, Imperial Mandate, Zhonya's Hourglass, Rabadon's Deathcap.
Starting items
Core build
Standard
Anti CC
Other options
Power Spikes
Strength by game phase
Renata Glasc's abilities
Passive, spells and ultimate
Renata's Attacks deal bonus damage and mark enemies. Renata's allies can damage marked enemies to deal bonus damage.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 16s | 28s | 14s | – |
| 6 | 16s | 28s | 14s | 2m30 |
| 9 | 16s | 27s | 14s | 2m30 |
| 11 | 16s | 26s | 14s | 2m10 |
| 16 | 16s | 24s | 12s | 1m50 |
| 18 | 16s | 24s | 10s | 1m50 |
Playing as Seraphine
Tips to maximize your impact
- Double your Surround Sound
Make Surround Sound (W) your third basic spell: Stage Presence (passive) casts it twice, and the second, cast while shielded, heals your allies.
- Beat Drop on a slowed target
Cast Beat Drop (E) on enemies that are already slowed: they're rooted, and those already immobilized are stunned.
- Finish with High Note
Save High Note (Q) for a wounded target: its damage grows with the health they've lost.
- Send Encore through an ally
Cast Encore (R) through an ally toward the enemies: each champion hit, allies included, extends the spell's range.
Playing against Renata Glasc
How to counter and exploit weaknesses
- Stay behind your minions
Stay behind your minions: Handshake (Q) roots the first enemy hit, then can throw them into their allies.
- Step up after a missed Handshake
Step up when Handshake (Q) misses you: it's her only root, with a 16-second cooldown at every rank.
- Target her: she has no dash
If you can engage, target Renata: her kit has no dash to escape.
- Spread out from your carries
Spread out from your allies when she casts Hostile Takeover (R): berserk, you attack the nearest unit, your allies first.
- Don't hand them a kill
When an enemy survives thanks to Bailout (W), back off rather than offer a kill: they lose their health over 3 seconds, and only a takedown saves them.
Other Seraphine matchups
Patch 16.21.1