Sett vs Mordekaiser
Skill matchup
Build vs Mordekaiser
Build adapted to this matchup
Recommended items for Sett: Stridebreaker, Black Cleaver, Overlord's Bloodmail, Mercury's Treads, Blade of The Ruined King, Sterak's Gage, Spear of Shojin, Warmog's Armor.
Starting items
Core build
Standard
Summoner spells
Other options
Power Spikes
Strength by game phase
Mordekaiser's abilities
Passive, spells and ultimate
Mordekaiser gains a powerful damage aura and Move Speed after landing 3 attacks or spells against champions or monsters.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 8s | 12s | 16s | – |
| 6 | 6s | 12s | 16s | 2m |
| 9 | 4s | 11s | 16s | 2m |
| 11 | 4s | 10s | 16s | 1m50 |
| 16 | 4s | 8s | 12s | 1m40 |
| 18 | 4s | 8s | 8s | 1m40 |
Playing as Sett
Tips to maximize your impact
- Start trades with Knuckle Down
Start your trades with Knuckle Down (Q): you rush toward your target, and your next two autos deal bonus damage based on their max health.
- Haymaker after taking damage
Cast Haymaker (W) right after taking damage: the stored Grit gives you a shield and extra damage, dealt as true damage in the center of the punch.
- Don't back too early
Don't back too early at low health: Pit Grit (passive) increases your health regen based on your missing health.
- Stand between two enemies
Stand between two enemies before Facebreaker (E): grabbed from both sides, they're stunned, otherwise only slowed.
- Slam their tank onto their carries
Grab their tank with The Show Stopper (R) and slam them onto their carries: the damage around the impact depends on the bonus health of the target you grab.
Playing against Mordekaiser
How to counter and exploit weaknesses
- Stay near your minions
Stay near your minions against Obliterate (Q): its damage increases when it hits only one enemy.
- Dodge his Death's Grasp
Dodge Death's Grasp (E): it pulls you toward him, into his other spells, and it has a 16 to 8 second cooldown.
- At range, kite him
If you have range, kite him: Mordekaiser has no dash, and only Death's Grasp (E), which pulls you in, closes the distance.
- Save your mobility in his R
In Realm of Death (R), save your mobility spells to escape him rather than for the duel: he steals part of your stats, and keeps them if he kills you.
Patch 16.21.1