Sion vs Yone

Sion
vs
47.2%

over 986 games

Yone

Skill matchup

Heavy AD damageSustained DPSHigh burstDive threat

Build vs Yone

Build adapted to this matchup

Recommended items for Sion: Sunfire Aegis, Unending Despair, Thornmail, Plated Steelcaps, Heartsteel, Randuin's Omen, Bramble Vest, Titanic Hydra.

Starting items

Doran's Shield
Health Potion

Core build

Sunfire Aegis
1
Unending Despair
2
Thornmail
3

Standard

Boots of Swiftness
4vs Slow
Heartsteel
5

Summoner spells

FlashTeleport87%
FlashDot6%

Anti CC

Mercury's Treads
4vs CC

Other options

Heartsteel
Randuin's Omen
Bramble Vest
Titanic Hydra
Jak'Sho, The Protean
Hollow Radiance
Youmuu's Ghostblade
Frozen Heart
Overlord's Bloodmail
Kaenic Rookern
The Collector
Voltaic Cyclosword
Serpent's Fang
Tiamat
Spirit Visage
Lord Dominik's Regards
Bastionbreaker
Serrated Dirk
Axiom Arc
Mortal Reminder
Infinity Edge
Hullbreaker
Executioner's Calling
Knight's Vow
B. F. Sword
Force of Nature
Dead Man's Plate
38.9% WR18 games
ResolveResolve
Grasp of the UndyingGrasp of the Undying
DemolishDemolish
ConditioningConditioning
OvergrowthOvergrowth
InspirationInspiration
Cash BackCash Back
Approach VelocityApproach Velocity
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Yone's abilities

Passive, spells and ultimate

Way of the Hunter (P)

Yone deals magic damage with every second Attack. In addition, his critical strike chance is increased.

Cooldowns

Cooldowns by spell rank

LevelQWER
34s14s22s–
64s14s22s2m
94s14s22s2m
114s14s22s1m40
164s14s16s1m20
184s14s10s1m20

Playing as Sion

Tips to maximize your impact

  1. Last-hit everything for max health

    Last-hit minions and monsters for Soul Furnace (W): each kill permanently gives you max health, more on champions, large minions and large monsters.

  2. Slow before your Smash

    Slow your target with Roar of the Slayer (E) before charging Decimating Smash (Q): they're less likely to get out of the area.

  3. Charge your Smash for at least 1 second

    Charge Decimating Smash (Q) for at least 1 second: below that, the hit only slows, and beyond it, the knock-up and stun last longer the more you charge.

  4. Keep hitting after you die

    After you die, hit the nearest champion: during Glory in Death (passive), your autos are much faster, heal you and deal damage based on their max health.

  5. Engage or roam from far away

    Cast Unstoppable Onslaught (R) from far away to engage or roam: unstoppable for 8 seconds, you stun longer and hit harder after a long charge.

Playing against Yone

How to counter and exploit weaknesses

  1. Back off after two Mortal Steels

    Get out of his line after two Mortal Steel (Q) hits: the next one makes him dash forward and knocks the enemies hit into the air.

  2. Avoid his hits in spirit form

    During Soul Unbound (E), avoid taking hits: when he snaps back, part of all the damage he dealt you is repeated.

  3. Trap his return

    If you have ground-targeted CC, place it on the body he left behind: when Soul Unbound (E) ends, he has to return there.

  4. Judge him by his crit items

    Judge his threat by his crit items more than his level: Way of the Hunter (passive) raises his critical strike chance, so each crit item does more for him.

  5. Don't line up with your allies

    In teamfights, don't line up with your allies in front of him: Fate Sealed (R) hits every enemy in a line and knocks them into the air toward him.

Patch 16.21.1