Syndra vs Jhin
Build vs Jhin
Build adapted to this matchup
Recommended items for Syndra: Luden's Echo, Shadowflame, Rabadon's Deathcap, Sorcerer's Shoes, Blackfire Torch, Dark Seal, Zhonya's Hourglass, Stormsurge.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Jhin's abilities
Passive, spells and ultimate
Jhin's hand cannon, Whisper, is a precise instrument designed to deal superior damage. It fires at a fixed rate and carries only four shots. Jhin imbues the final bullet with dark magics to critically strike and deal bonus execute damage. Whenever Whisper crits, it inspires Jhin with a burst of Move Speed.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 7s | 12s | 2s | – |
| 6 | 6s | 12s | 2s | 2m |
| 9 | 5s | 12s | 2s | 2m |
| 11 | 5s | 12s | 2s | 1m45 |
| 16 | 5s | 12s | 2s | 1m30 |
| 18 | 5s | 12s | 2s | 1m30 |
Playing as Syndra
Tips to maximize your impact
- Push a sphere to stun
Place Dark Sphere (Q) between you and your target, then cast Scatter the Weak (E): the sphere you push stuns the enemies it hits.
- Follow Force of Will with a sphere
After landing Force of Will (W), follow up right away with Dark Sphere (Q): the target is slowed and has a hard time dodging it.
- Poke with Dark Sphere
Poke with Dark Sphere (Q) from level 1: it has 800 range, its cooldown is only 7 seconds, and each rank of your ult lowers it further.
- Damage enemies to grow your spells
Hit enemies whenever you can: Transcendent (passive) gives you Splinters of Wrath for every level and every hit, and each threshold upgrades one of your spells.
- Set up spheres before your ult
Place several spheres before Unleashed Power (R): the ult launches the 3 orbiting you at your target, plus up to 4 more nearby.
Playing against Jhin
How to counter and exploit weaknesses
- Trade while he reloads
Trade right after his 4th shot: Whisper (passive) then has to reload, and only his spells can hit you while he does.
- Respect his W after a hit
After Jhin or his allies hit you, step out of the line of Deadly Flourish (W): it roots you if you were damaged in the last 4 seconds, and it has huge range.
- Punish his lack of mobility
If you can engage, go for him when his support walks away: with no dash or leap, Jhin can only back off on foot.
- Interrupt his ult
During Curtain Call (R), he stays in place to channel: if you have CC, interrupt him, otherwise flank him.
Other Syndra matchups
Patch 16.21.1