Syndra vs Lux

Syndra
vs
49.2%

over 712 games

Lux

Skill matchup

Heavy AP damageCountered by spell shieldHigh burstHeavy poke

Build vs Lux

Build adapted to this matchup

Recommended items for Syndra: Luden's Echo, Shadowflame, Rabadon's Deathcap, Sorcerer's Shoes, Blackfire Torch, Stormsurge, Zhonya's Hourglass, Dark Seal.

Starting items

Doran's Ring
Health Potion
x2

Core build

Luden's Echo
1
Shadowflame
2
Rabadon's Deathcap
3

Standard

Sorcerer's Shoes
4Magic pen
Blackfire Torch
5

Summoner spells

FlashTeleport84%
FlashHaste7%

Anti CC

Mercury's Treads
4vs CC

Other options

Blackfire Torch
Stormsurge
Zhonya's Hourglass
Dark Seal
Cosmic Drive
Cryptbloom
Void Staff
Imperial Mandate
Hextech Rocketbelt
Mejai's Soulstealer
Banshee's Veil
Seeker's Armguard
Oblivion Orb
Liandry's Torment
Horizon Focus
Morellonomicon
52.1% WR94 games
SorcerySorcery
Arcane CometArcane Comet
Manaflow BandManaflow Band
TranscendenceTranscendence
ScorchScorch
InspirationInspiration
Triple TonicTriple Tonic
Cosmic InsightCosmic Insight
Attack SpeedAdaptive ForceHealth

Power Spikes

Strength by game phase

Lux's abilities

Passive, spells and ultimate

Illumination (P)

Lux's damaging spells charge the target with energy for a few seconds. Lux's next attack ignites the energy, dealing bonus magic damage (depending on Lux's level) to the target.

Cooldowns

Cooldowns by spell rank

LevelQWER
310s12s10s–
610s12s10s1m
910s11.5s10s1m
1110s11s10s50s
1610s10s9s40s
1810s10s8s40s

Playing as Syndra

Tips to maximize your impact

  1. Push a sphere to stun

    Place Dark Sphere (Q) between you and your target, then cast Scatter the Weak (E): the sphere you push stuns the enemies it hits.

  2. Follow Force of Will with a sphere

    After landing Force of Will (W), follow up right away with Dark Sphere (Q): the target is slowed and has a hard time dodging it.

  3. Poke with Dark Sphere

    Poke with Dark Sphere (Q) from level 1: it has 800 range, its cooldown is only 7 seconds, and each rank of your ult lowers it further.

  4. Damage enemies to grow your spells

    Hit enemies whenever you can: Transcendent (passive) gives you Splinters of Wrath for every level and every hit, and each threshold upgrades one of your spells.

  5. Set up spheres before your ult

    Place several spheres before Unleashed Power (R): the ult launches the 3 orbiting you at your target, plus up to 4 more nearby.

Playing against Lux

How to counter and exploit weaknesses

  1. Keep two minions between you and her

    Stay behind at least two minions: Light Binding (Q) roots the first two enemies hit, so a single minion doesn't protect you.

  2. Step up when she misses Q

    Step up when Light Binding (Q) misses you: it's her only root, with a 10-second cooldown, and she has no dash to escape.

  3. Get out of her singularity fast

    Step out to the side as soon as Lucent Singularity (E) lands: the zone slows you, then explodes when it expires or when Lux detonates it.

  4. Don't run in a straight line

    At low health, change direction as you back off: Final Spark (R) is a straight beam that reaches very far and fires after a charge-up.

Patch 16.21.1