Talon vs Ahri

Talon
vs
Not enough games
Ahri
Heavy AP damageCountered by spell shieldHigh burstHeavy poke

Build vs Ahri

The champion's reference build, for lack of enough games in this matchup

Recommended items for Talon: Umbral Glaive, Bastionbreaker, Voltaic Cyclosword, Boots of Swiftness, Lord Dominik's Regards, Edge of Night, Serylda's Grudge, Guardian Angel.

Starting items

Gustwalker Hatchling

Core build

Umbral Glaive
1
Bastionbreaker
2
Voltaic Cyclosword
3

Standard

Boots of Swiftness
4vs Slow
Lord Dominik's Regards
5

Anti CC

Mercury's Treads
4vs CC

Other options

Lord Dominik's Regards
Edge of Night
Serylda's Grudge
Guardian Angel
Death's Dance
Youmuu's Ghostblade

Power Spikes

Strength by game phase

Ahri's abilities

Passive, spells and ultimate

Essence Theft (P)

After killing 9 minions or monsters, Ahri heals.After taking down an enemy champion, Ahri heals for a greater amount.

Cooldowns

Cooldowns by spell rank

LevelQWER
37s9s12s–
67s9s12s2m20
97s8s12s2m20
117s7s12s2m
167s5s12s1m40
187s5s12s1m40

Playing as Talon

Tips to maximize your impact

  1. Three spells, then an auto

    Apply three Blade's End (passive) stacks by hitting with your spells, then strike with an auto: the target starts bleeding and takes heavy damage over time.

  2. Use Noxian Diplomacy up close

    Cast Noxian Diplomacy (Q) in melee range when you can: instead of the leap, it lands a critical strike. If it kills, it heals you and comes back faster.

  3. Bring your blades back on your target

    During Shadow Assault (R), break invisibility with an auto or Noxian Diplomacy (Q): the blades then converge on your target instead of coming back to you.

  4. Push, then roam over the walls

    Push your wave, then roam by vaulting walls with Assassin's Path (E): the spell comes back fast, but you can only cross the same wall again after a long delay.

Playing against Ahri

How to counter and exploit weaknesses

  1. Stay behind your minions

    Keep minions between you and her: Charm (E) stops on the first enemy hit, and without it her burst lands far less often.

  2. Dodge the return of her orb

    If you can only dodge one pass of Orb of Deception (Q), dodge the return: it deals true damage, which your resistances don't reduce.

  3. Play hard when her R is down

    Play hard once she has used the dashes of Spirit Rush (R): she has nothing left to escape with, and its cooldown is 140 to 100 seconds.

  4. Group up when she roams

    When she roams, avoid walking through the jungle alone: Charm (E) then Spirit Rush (R) let her catch an isolated target by surprise.

Patch 16.21.1