Talon vs Hecarim

Talon
vs
47.3%

over 237 games

Hecarim

Skill matchup

Strong engageHeavy AD damageHeavy CCDive threat

Build vs Hecarim

Build adapted to this matchup

Recommended items for Talon: Umbral Glaive, Bastionbreaker, Voltaic Cyclosword, Boots of Swiftness, Lord Dominik's Regards, Edge of Night, Youmuu's Ghostblade, Serrated Dirk.

Starting items

Gustwalker Hatchling

Core build

Umbral Glaive
1
Bastionbreaker
2
Voltaic Cyclosword
3

Standard

Boots of Swiftness
4vs Slow
Lord Dominik's Regards
5

Summoner spells

FlashSmite96%
SmiteDot4%

Anti CC

Mercury's Treads
4vs CC

Other options

Lord Dominik's Regards
Edge of Night
Youmuu's Ghostblade
Serrated Dirk
Hubris
Serpent's Fang
Serylda's Grudge
Axiom Arc
Death's Dance
Mortal Reminder
Black Cleaver
Guardian Angel
Eclipse
Executioner's Calling
Profane Hydra
B. F. Sword
Maw of Malmortius
Endless Hunger
Sundered Sky
56.1% WR41 games
PrecisionPrecision
Fleet FootworkFleet Footwork
TriumphTriumph
Legend: AlacrityLegend: Alacrity
Coup de GraceCoup de Grace
InspirationInspiration
Magical FootwearMagical Footwear
Cosmic InsightCosmic Insight
Adaptive ForceAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Hecarim's abilities

Passive, spells and ultimate

Warpath (P)

Hecarim gains Attack Damage equal to a percentage of his bonus Move Speed.

Cooldowns

Cooldowns by spell rank

LevelQWER
34s14s20s–
64s14s20s2m20
94s14s20s2m20
114s14s20s2m
164s14s18s1m40
184s14s16s1m40

Playing as Talon

Tips to maximize your impact

  1. Three spells, then an auto

    Apply three Blade's End (passive) stacks by hitting with your spells, then strike with an auto: the target starts bleeding and takes heavy damage over time.

  2. Use Noxian Diplomacy up close

    Cast Noxian Diplomacy (Q) in melee range when you can: instead of the leap, it lands a critical strike. If it kills, it heals you and comes back faster.

  3. Bring your blades back on your target

    During Shadow Assault (R), break invisibility with an auto or Noxian Diplomacy (Q): the blades then converge on your target instead of coming back to you.

  4. Push, then roam over the walls

    Push your wave, then roam by vaulting walls with Assassin's Path (E): the spell comes back fast, but you can only cross the same wall again after a long delay.

Playing against Hecarim

How to counter and exploit weaknesses

  1. Leave the landing point of his R

    When he casts Onslaught of Shadows (R), move away from the end of his dash: the shockwave there fears every nearby enemy, longer after a long run.

  2. Save your CC for his charge

    If you have a slow or CC, save it for Devastating Charge (E): he gains speed as he runs, and Warpath (passive) turns it into AD.

  3. Save your burst for after his W

    Wait for Spirit of Dread (W) to end before your burst: while it lasts, he gains armor and magic resist and heals from damage dealt around him.

  4. Ward his gank paths

    Ward his gank paths: Devastating Charge (E) gains speed over time, so he looks to build momentum in the fog of war.

Patch 16.21.1