Talon vs Nocturne
Skill matchup
Build vs Nocturne
Build adapted to this matchup
Recommended items for Talon: Umbral Glaive, Bastionbreaker, Voltaic Cyclosword, Boots of Swiftness, Edge of Night, Lord Dominik's Regards, Youmuu's Ghostblade, Serylda's Grudge.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Nocturne's abilities
Passive, spells and ultimate
Every few seconds, Nocturne's next attack strikes surrounding enemies for bonus physical damage and heals himself. Nocturne's basic attacks reduce this cooldown.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 8s | 20s | 15s | – |
| 6 | 8s | 20s | 15s | 2m40 |
| 9 | 8s | 18s | 15s | 2m40 |
| 11 | 8s | 16s | 15s | 2m10 |
| 16 | 8s | 12s | 13s | 1m40 |
| 18 | 8s | 12s | 11s | 1m40 |
Playing as Talon
Tips to maximize your impact
- Three spells, then an auto
Apply three Blade's End (passive) stacks by hitting with your spells, then strike with an auto: the target starts bleeding and takes heavy damage over time.
- Use Noxian Diplomacy up close
Cast Noxian Diplomacy (Q) in melee range when you can: instead of the leap, it lands a critical strike. If it kills, it heals you and comes back faster.
- Bring your blades back on your target
During Shadow Assault (R), break invisibility with an auto or Noxian Diplomacy (Q): the blades then converge on your target instead of coming back to you.
- Push, then roam over the walls
Push your wave, then roam by vaulting walls with Assassin's Path (E): the spell comes back fast, but you can only cross the same wall again after a long delay.
Playing against Nocturne
How to counter and exploit weaknesses
- Break his tether
Move away as soon as Unspeakable Horror (E) tethers you to him: if you get out of range before the tether ends, you aren't feared.
- Pop his barrier first
If you have CC, cast a cheap spell first: Shroud of Darkness (W) only blocks one ability, for 1.5 seconds.
- Move closer to your allies
When Paranoia (R) darkens your vision, move closer to your allies: you can't see them anymore, and he can launch himself at an isolated champion.
- Ward your flanks
Ward your jungle and your flanks: Paranoia (R) lets him launch himself at you from long range, and vision helps you see him coming.
Other Talon matchups
Patch 16.21.1